| "use strict"; |
| |
| /** |
| * Very simple prototype, mostly incomplete |
| * @constructor |
| */ |
| function NodeScreenTTY() |
| { |
| var stdout = process.stdout, |
| cursor_row = 0, |
| cursor_col = 0; |
| |
| clear(); |
| |
| function clear() |
| { |
| stdout.write("\x1b[2J"); |
| } |
| |
| function set_cursor_pos(row, col) |
| { |
| stdout.write("\x1b[" + row + ";" + col + "H"); |
| } |
| |
| function hide_cursor() |
| { |
| stdout.write("\x1b[?25l"); |
| } |
| |
| function show_cursor() |
| { |
| stdout.write("\x1b[?25h"); |
| } |
| |
| this.timer_text = function() |
| { |
| |
| }; |
| |
| this.destroy = function() |
| { |
| |
| }; |
| |
| this.set_mode = function(is_graphical) |
| { |
| if(is_graphical) |
| { |
| console.log("Graphical Mode is not supported for NodeScreenTTY"); |
| } |
| }; |
| |
| this.clear_screen = function() |
| { |
| |
| }; |
| |
| this.set_size_text = function(cols, rows) |
| { |
| |
| }; |
| |
| this.set_size_graphical = function(width, height) |
| { |
| |
| }; |
| |
| this.update_cursor = function(row, col) |
| { |
| cursor_row = row; |
| cursor_col = col; |
| }; |
| |
| this.update_cursor_scanline = function(start, end) |
| { |
| |
| }; |
| |
| this.put_char = function(row, col, chr, bg_color, fg_color) |
| { |
| return; |
| var str = String.fromCharCode(chr); |
| |
| hide_cursor(); |
| set_cursor_pos(row, col + 1); |
| |
| stdout.write(str); |
| |
| set_cursor_pos(cursor_row, cursor_col + 2); |
| show_cursor(); |
| }; |
| } |