| "use strict"; |
| |
| |
| var |
| /** |
| * Always 64k |
| * @const |
| */ |
| VGA_BANK_SIZE = 64 * 1024, |
| |
| /** @const */ |
| MAX_XRES = 2560, |
| |
| /** @const */ |
| MAX_YRES = 1600, |
| |
| /** @const */ |
| MAX_BPP = 32; |
| |
| |
| /** |
| * @constructor |
| * @param {CPU} cpu |
| * @param {Bus.Connector} bus |
| * @param {number} vga_memory_size |
| */ |
| function VGAScreen(cpu, bus, vga_memory_size) |
| { |
| /** @const */ |
| this.bus = bus; |
| |
| this.vga_memory_size = vga_memory_size; |
| |
| /** @type {number} */ |
| this.cursor_address = 0; |
| |
| /** @type {number} */ |
| this.cursor_scanline_start = 0xE; |
| |
| /** @type {number} */ |
| this.cursor_scanline_end = 0xF; |
| |
| /** |
| * Number of columns in text mode |
| * @type {number} |
| */ |
| this.max_cols = 80; |
| |
| /** |
| * Number of rows in text mode |
| * @type {number} |
| */ |
| this.max_rows = 25; |
| |
| /** |
| * Width in pixels in graphical mode |
| * @type {number} |
| */ |
| this.screen_width = 0; |
| |
| /** |
| * Height in pixels in graphical mode |
| * @type {number} |
| */ |
| this.screen_height = 0; |
| |
| /** |
| * video memory start address |
| * @type {number} |
| */ |
| this.start_address = 0; |
| |
| /** @type {boolean} */ |
| this.graphical_mode_is_linear = true; |
| |
| /** @type {boolean} */ |
| this.graphical_mode = false; |
| |
| /** @type {boolean} */ |
| this.do_complete_redraw = false; |
| |
| /* |
| * VGA palette containing 256 colors for video mode 13 etc. |
| * Needs to be initialised by the BIOS |
| */ |
| this.vga256_palette = new Int32Array(256); |
| |
| // VGA latches |
| this.latch0 = 0; |
| this.latch1 = 0; |
| this.latch2 = 0; |
| this.latch3 = 0; |
| |
| |
| /** @type {number} */ |
| this.svga_width = 0; |
| |
| /** @type {number} */ |
| this.svga_height = 0; |
| |
| /** @type {number} */ |
| this.text_mode_width = 80; |
| |
| this.svga_enabled = false; |
| |
| /** @type {number} */ |
| this.svga_bpp = 0; |
| |
| /** |
| * The video buffer offset created by VBE_DISPI_INDEX_Y_OFFSET |
| * In bytes |
| * @type {number} |
| */ |
| this.svga_offset = 0; |
| |
| // Experimental, could probably need some changes |
| // 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 220] (rev a2) |
| this.pci_space = [ |
| 0xde, 0x10, 0x20, 0x0a, 0x07, 0x00, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x00, |
| 0x08, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, |
| ]; |
| this.pci_id = 0x12 << 3; |
| this.pci_bars = [ |
| { |
| size: this.vga_memory_size, |
| }, |
| ]; |
| |
| cpu.devices.pci.register_device(this); |
| |
| this.stats = { |
| is_graphical: false, |
| res_x: 0, |
| res_y: 0, |
| bpp: 0, |
| }; |
| |
| this.index_crtc = 0; |
| |
| // index for setting colors through port 3C9h |
| this.dac_color_index = 0; |
| |
| this.attribute_controller_index = -1; |
| |
| this.dac_map = new Uint8Array(0x10); |
| |
| this.sequencer_index = -1; |
| |
| // bitmap of planes 0-3 |
| this.plane_write_bm = 0xF; |
| this.sequencer_memory_mode = 0; |
| this.graphics_index = -1; |
| |
| this.plane_read = 0, // value 0-3, which plane to read |
| this.planar_mode = 0; |
| this.planar_rotate_reg = 0; |
| this.planar_bitmap = 0xFF; |
| |
| this.max_scan_line = 0; |
| |
| this.miscellaneous_output_register = 0xff; |
| this.port_3DA_value = 0xFF; |
| |
| |
| var io = cpu.io; |
| |
| io.register_write(0x3C0, this, this.port3C0_write); |
| io.register_read(0x3C0, this, this.port3C0_read, this.port3C0_read16); |
| |
| io.register_read(0x3C1, this, this.port3C1_read); |
| io.register_write(0x3C2, this, this.port3C2_write); |
| |
| io.register_write_consecutive(0x3C4, this, this.port3C4_write, this.port3C5_write); |
| |
| io.register_read(0x3C4, this, this.port3C4_read); |
| io.register_read(0x3C5, this, this.port3C5_read); |
| |
| io.register_write_consecutive(0x3CE, this, this.port3CE_write, this.port3CF_write); |
| |
| io.register_read(0x3CE, this, this.port3CE_read); |
| io.register_read(0x3CF, this, this.port3CF_read); |
| |
| io.register_write(0x3C7, this, this.port3C7_write); |
| io.register_write(0x3C8, this, this.port3C8_write); |
| io.register_write(0x3C9, this, this.port3C9_write); |
| |
| io.register_read(0x3CC, this, this.port3CC_read); |
| |
| io.register_write_consecutive(0x3D4, this, this.port3D4_write, this.port3D5_write); |
| io.register_read(0x3D5, this, this.port3D5_read); |
| |
| io.register_read(0x3DA, this, this.port3DA_read); |
| |
| |
| // Bochs VBE Extensions |
| // http://wiki.osdev.org/Bochs_VBE_Extensions |
| this.dispi_index = -1; |
| this.dispi_enable_value = 0; |
| |
| io.register_write(0x1CE, this, undefined, this.port1CE_write); |
| |
| io.register_write(0x1CF, this, undefined, this.port1CF_write); |
| io.register_read(0x1CF, this, undefined, this.port1CF_read); |
| |
| if(this.vga_memory_size === undefined || this.vga_memory_size < 4 * VGA_BANK_SIZE) |
| { |
| this.vga_memory_size = 4 * VGA_BANK_SIZE; |
| dbg_log("vga memory size rounded up to " + this.vga_memory_size, LOG_VGA); |
| } |
| else if(this.vga_memory_size & (VGA_BANK_SIZE - 1)) |
| { |
| // round up to next 64k |
| this.vga_memory_size |= VGA_BANK_SIZE - 1; |
| this.vga_memory_size++; |
| } |
| |
| this.svga_memory = new Uint8Array(this.vga_memory_size); |
| |
| this._state_restore(); |
| |
| var me = this; |
| io.mmap_register(0xA0000, 0x20000, |
| function(addr) { return me.vga_memory_read(addr); }, |
| function(addr, value) { me.vga_memory_write(addr, value); } |
| ); |
| io.mmap_register(0xE0000000, this.vga_memory_size, |
| function(addr) { return me.svga_memory_read8(addr); }, |
| function(addr, value) { me.svga_memory_write8(addr, value); }, |
| function(addr) { return me.svga_memory_read32(addr); }, |
| function(addr, value) { me.svga_memory_write32(addr, value); } |
| ); |
| }; |
| |
| VGAScreen.prototype._state_restore = function() |
| { |
| /** @const */ this.svga_memory16 = new Uint16Array(this.svga_memory.buffer); |
| /** @const */ this.svga_memory32 = new Int32Array(this.svga_memory.buffer); |
| |
| /** @const */ this.vga_memory = new Uint8Array(this.svga_memory.buffer, 0, 4 * VGA_BANK_SIZE); |
| |
| /** @const */ this.plane0 = new Uint8Array(this.svga_memory.buffer, 0 * VGA_BANK_SIZE, VGA_BANK_SIZE); |
| /** @const */ this.plane1 = new Uint8Array(this.svga_memory.buffer, 1 * VGA_BANK_SIZE, VGA_BANK_SIZE); |
| /** @const */ this.plane2 = new Uint8Array(this.svga_memory.buffer, 2 * VGA_BANK_SIZE, VGA_BANK_SIZE); |
| /** @const */ this.plane3 = new Uint8Array(this.svga_memory.buffer, 3 * VGA_BANK_SIZE, VGA_BANK_SIZE); |
| |
| /** @const */ |
| this._state_skip = [ |
| this.bus, |
| |
| this.svga_memory16, |
| this.svga_memory32, |
| this.vga_memory, |
| this.plane0, |
| this.plane1, |
| this.plane2, |
| this.plane3, |
| ]; |
| |
| this.bus.send("screen-set-mode", this.graphical_mode || this.svga_enabled); |
| |
| if(this.graphical_mode || this.svga_enabled) |
| { |
| // TODO: Consider non-svga modes |
| this.set_size_graphical(this.svga_width, this.svga_height, this.svga_bpp); |
| } |
| else |
| { |
| this.set_size_text(this.max_cols, this.max_rows); |
| this.update_cursor_scanline(); |
| this.update_cursor(); |
| } |
| |
| this.do_complete_redraw = true; |
| }; |
| |
| VGAScreen.prototype.vga_memory_read = function(addr) |
| { |
| addr -= 0xA0000; |
| |
| if(!this.graphical_mode || this.graphical_mode_is_linear) |
| { |
| return this.vga_memory[addr]; |
| } |
| |
| // TODO: "Color don't care" |
| //dbg_assert((this.planar_mode & 0x08) === 0, "unimplemented"); |
| |
| // planar mode |
| addr &= 0xFFFF; |
| |
| this.latch0 = this.plane0[addr]; |
| this.latch1 = this.plane1[addr]; |
| this.latch2 = this.plane2[addr]; |
| this.latch3 = this.plane3[addr]; |
| |
| return this.vga_memory[this.plane_read << 16 | addr]; |
| }; |
| |
| VGAScreen.prototype.vga_memory_write = function(addr, value) |
| { |
| addr -= 0xA0000; |
| |
| if(this.graphical_mode) |
| { |
| if(this.graphical_mode_is_linear) |
| { |
| this.vga_memory_write_graphical_linear(addr, value); |
| } |
| else |
| { |
| this.vga_memory_write_graphical_planar(addr, value); |
| } |
| } |
| else |
| { |
| this.vga_memory_write_text_mode(addr, value); |
| } |
| }; |
| |
| VGAScreen.prototype.vga_memory_write_graphical_linear = function(addr, value) |
| { |
| var offset = addr << 2, |
| color = this.vga256_palette[value]; |
| |
| this.bus.send("screen-put-pixel-linear", [offset | 2, color >> 16 & 0xFF]); |
| this.bus.send("screen-put-pixel-linear", [offset | 1, color >> 8 & 0xFF]); |
| this.bus.send("screen-put-pixel-linear", [offset, color & 0xFF]); |
| |
| this.vga_memory[addr] = value; |
| }; |
| |
| VGAScreen.prototype.vga_memory_write_graphical_planar = function(addr, value) |
| { |
| if(addr > 0xFFFF) |
| { |
| return; |
| } |
| |
| // TODO: |
| // Replace 4 byte operations with single double word operations |
| |
| var write, |
| plane0_byte, |
| plane1_byte, |
| plane2_byte, |
| plane3_byte; |
| |
| var write_mode = this.planar_mode & 3; |
| |
| // not implemented: |
| // - Planar mode 3 |
| // - Rotation |
| // - Shift mode |
| // - Host Odd/Even |
| dbg_assert((this.planar_rotate_reg & 7) === 0, "unimplemented"); |
| dbg_assert(write_mode !== 3, "unimplemented"); |
| dbg_assert((this.planar_mode & 0x70) === 0, "unimplemented"); |
| |
| if(write_mode === 0) |
| { |
| plane0_byte = plane1_byte = plane2_byte = plane3_byte = value; |
| } |
| else if(write_mode === 2) |
| { |
| if(this.plane_write_bm & 1) |
| { |
| write = value & 1 ? 0xFF : 0; |
| plane0_byte = this.latch0 & ~this.planar_bitmap | write & this.planar_bitmap; |
| } |
| if(this.plane_write_bm & 2) |
| { |
| write = value & 2 ? 0xFF : 0; |
| plane1_byte = this.latch1 & ~this.planar_bitmap | write & this.planar_bitmap; |
| } |
| if(this.plane_write_bm & 4) |
| { |
| write = value & 4 ? 0xFF : 0; |
| plane2_byte = this.latch2 & ~this.planar_bitmap | write & this.planar_bitmap; |
| } |
| if(this.plane_write_bm & 8) |
| { |
| write = value & 8 ? 0xFF : 0; |
| plane3_byte = this.latch3 & ~this.planar_bitmap | write & this.planar_bitmap; |
| } |
| } |
| |
| if(write_mode === 0 || write_mode === 2) |
| { |
| switch(this.planar_rotate_reg & 0x18) |
| { |
| case 0x08: |
| plane0_byte &= this.latch0; |
| plane1_byte &= this.latch1; |
| plane2_byte &= this.latch2; |
| plane3_byte &= this.latch3; |
| break; |
| case 0x10: |
| plane0_byte |= this.latch0; |
| plane1_byte |= this.latch1; |
| plane2_byte |= this.latch2; |
| plane3_byte |= this.latch3; |
| break; |
| case 0x18: |
| plane0_byte ^= this.latch0; |
| plane1_byte ^= this.latch1; |
| plane2_byte ^= this.latch2; |
| plane3_byte ^= this.latch3; |
| break; |
| } |
| |
| if(this.plane_write_bm & 1) |
| { |
| plane0_byte = this.latch0 & ~this.planar_bitmap | plane0_byte & this.planar_bitmap; |
| } |
| if(this.plane_write_bm & 2) |
| { |
| plane1_byte = this.latch1 & ~this.planar_bitmap | plane1_byte & this.planar_bitmap; |
| } |
| if(this.plane_write_bm & 4) |
| { |
| plane2_byte = this.latch2 & ~this.planar_bitmap | plane2_byte & this.planar_bitmap; |
| } |
| if(this.plane_write_bm & 8) |
| { |
| plane3_byte = this.latch3 & ~this.planar_bitmap | plane3_byte & this.planar_bitmap; |
| } |
| } |
| else if(write_mode === 1) |
| { |
| plane0_byte = this.latch0; |
| plane1_byte = this.latch1; |
| plane2_byte = this.latch2; |
| plane3_byte = this.latch3; |
| } |
| |
| if(this.plane_write_bm & 1) |
| { |
| this.plane0[addr] = plane0_byte; |
| } |
| else |
| { |
| plane0_byte = this.plane0[addr]; |
| } |
| if(this.plane_write_bm & 2) |
| { |
| this.plane1[addr] = plane1_byte; |
| } |
| else |
| { |
| plane1_byte = this.plane1[addr]; |
| } |
| if(this.plane_write_bm & 4) |
| { |
| this.plane2[addr] = plane2_byte; |
| } |
| else |
| { |
| plane2_byte = this.plane2[addr]; |
| } |
| if(this.plane_write_bm & 8) |
| { |
| this.plane3[addr] = plane3_byte; |
| } |
| else |
| { |
| plane3_byte = this.plane3[addr]; |
| } |
| |
| if(addr >= (this.screen_width * this.screen_height << 3)) |
| { |
| return; |
| } |
| |
| // Shift these, so that the bits for the color are in |
| // the correct position in the while loop |
| plane1_byte <<= 1; |
| plane2_byte <<= 2; |
| plane3_byte <<= 3; |
| |
| // 8 pixels per byte, we start at high (addr << 3 | 7) |
| // << 2 because we're using put_pixel_linear |
| var offset = (addr << 3 | 7) << 2; |
| |
| for(var i = 0; i < 8; i++) |
| { |
| var color_index = |
| plane0_byte >> i & 1 | |
| plane1_byte >> i & 2 | |
| plane2_byte >> i & 4 | |
| plane3_byte >> i & 8, |
| color = this.vga256_palette[this.dac_map[color_index]]; |
| |
| this.bus.send("screen-put-pixel-linear", [offset | 2, color >> 16]); |
| this.bus.send("screen-put-pixel-linear", [offset | 1, color >> 8 & 0xFF]); |
| this.bus.send("screen-put-pixel-linear", [offset, color & 0xFF]); |
| |
| offset -= 4; |
| } |
| }; |
| |
| VGAScreen.prototype.text_mode_redraw = function() |
| { |
| var addr = 0x18000 | this.start_address << 1, |
| chr, |
| color; |
| |
| for(var row = 0; row < this.max_rows; row++) |
| { |
| for(var col = 0; col < this.max_cols; col++) |
| { |
| chr = this.vga_memory[addr]; |
| color = this.vga_memory[addr | 1]; |
| |
| this.bus.send("screen-put-char", [row, col, chr, |
| this.vga256_palette[color >> 4 & 0xF], this.vga256_palette[color & 0xF]]); |
| |
| addr += 2; |
| } |
| } |
| }; |
| |
| VGAScreen.prototype.graphical_linear_redraw = function() |
| { |
| // TODO |
| }; |
| |
| VGAScreen.prototype.graphical_planar_redraw = function() |
| { |
| var addr = 0; |
| |
| for(var y = 0; y < this.screen_height; y++) |
| { |
| for(var x = 0; x < this.screen_width; x += 8) |
| { |
| for(var i = 0; i < 8; i++) |
| { |
| var index = y * this.screen_width + x << 2; |
| var color = |
| this.plane0[addr] >> i & 1 | |
| this.plane1[addr] >> i << 1 & 2 | |
| this.plane2[addr] >> i << 2 & 4 | |
| this.plane3[addr] >> i << 3 & 8; |
| |
| this.bus.send("screen-put-pixel-linear32", [index, this.vga256_palette[this.dac_map[color]]]); |
| } |
| |
| addr++; |
| } |
| } |
| }; |
| |
| VGAScreen.prototype.vga_memory_write_text_mode = function(addr, value) |
| { |
| if(addr < 0x18000) |
| { |
| return; |
| } |
| |
| var memory_start = (addr - 0x18000 >> 1) - this.start_address, |
| row = memory_start / this.max_cols | 0, |
| col = memory_start % this.max_cols, |
| chr, |
| color; |
| |
| if(addr & 1) |
| { |
| color = value; |
| chr = this.vga_memory[addr & ~1]; |
| } |
| else |
| { |
| chr = value; |
| color = this.vga_memory[addr | 1]; |
| } |
| |
| this.bus.send("screen-put-char", [row, col, chr, |
| this.vga256_palette[color >> 4 & 0xF], this.vga256_palette[color & 0xF]]); |
| |
| this.vga_memory[addr] = value; |
| }; |
| |
| VGAScreen.prototype.update_cursor = function() |
| { |
| var row = (this.cursor_address - this.start_address) / this.max_cols | 0, |
| col = (this.cursor_address - this.start_address) % this.max_cols; |
| |
| row = Math.min(this.max_rows - 1, row); |
| |
| this.bus.send("screen-update-cursor", [row, col]); |
| }; |
| |
| VGAScreen.prototype.svga_memory_read8 = function(addr) |
| { |
| return this.svga_memory[addr & 0xFFFFFFF]; |
| }; |
| |
| VGAScreen.prototype.svga_memory_read32 = function(addr) |
| { |
| addr &= 0xFFFFFFF; |
| |
| if(addr & 3) |
| { |
| return this.svga_memory[addr] | this.svga_memory[addr + 1] << 8 | |
| this.svga_memory[addr + 2] << 16 | this.svga_memory[addr + 3] << 24; |
| } |
| else |
| { |
| return this.svga_memory32[addr >> 2]; |
| } |
| }; |
| |
| VGAScreen.prototype.svga_memory_write8 = function(addr, value) |
| { |
| addr &= 0xFFFFFFF; |
| this.svga_memory[addr] = value; |
| |
| if(!this.svga_enabled) |
| { |
| return; |
| } |
| |
| addr -= this.svga_offset; |
| |
| if(addr < 0) |
| { |
| return; |
| } |
| |
| switch(this.svga_bpp) |
| { |
| case 32: |
| // 4th byte is meaningless |
| if((addr & 3) !== 3) |
| { |
| this.bus.send("screen-put-pixel-linear", [addr, value]); |
| } |
| break; |
| |
| case 24: |
| addr = (addr << 2) / 3 | 0; |
| this.bus.send("screen-put-pixel-linear", [addr, value]); |
| break; |
| |
| case 16: |
| if(addr & 1) |
| { |
| var word = this.svga_memory16[addr >> 1], |
| red = word & 0x1F, |
| green = word >> 5 & 0x3F, |
| blue = value >> 3 & 0x1F; |
| |
| blue = blue * 0xFF / 0x1F | 0; |
| green = green * 0xFF / 0x3F | 0; |
| red = red * 0xFF / 0x1F | 0; |
| |
| addr <<= 1; |
| |
| this.bus.send("screen-put-pixel-linear", [addr, red]); |
| this.bus.send("screen-put-pixel-linear", [addr - 1, green]); |
| this.bus.send("screen-put-pixel-linear", [addr - 2, blue]); |
| } |
| break; |
| |
| case 8: |
| var color = this.vga256_palette[value], |
| offset = addr << 2; |
| |
| this.bus.send("screen-put-pixel-linear", [offset, color >> 16 & 0xFF]); |
| this.bus.send("screen-put-pixel-linear", [offset | 1, color >> 8 & 0xFF]); |
| this.bus.send("screen-put-pixel-linear", [offset | 2, color & 0xFF]); |
| break; |
| |
| default: |
| if(DEBUG) |
| { |
| throw "SVGA: Unsupported BPP: " + this.svga_bpp; |
| } |
| } |
| }; |
| |
| VGAScreen.prototype.svga_memory_write32 = function(addr, value) |
| { |
| addr &= 0xFFFFFFF; |
| |
| if(addr & 3 || this.svga_bpp !== 32) |
| { |
| this.svga_memory_write8(addr, value & 0xFF); |
| this.svga_memory_write8(addr + 1, value >> 8 & 0xFF); |
| this.svga_memory_write8(addr + 2, value >> 16 & 0xFF); |
| this.svga_memory_write8(addr + 3, value >> 24 & 0xFF); |
| return; |
| } |
| |
| this.svga_memory32[addr >> 2] = value; |
| |
| if(!this.svga_enabled) |
| { |
| return; |
| } |
| |
| addr -= this.svga_offset; |
| |
| if(addr < 0) |
| { |
| return; |
| } |
| |
| switch(this.svga_bpp) |
| { |
| case 32: |
| this.bus.send("screen-put-pixel-linear32", [addr, value]); |
| break; |
| |
| default: |
| if(DEBUG) |
| { |
| throw "SVGA: Unsupported BPP: " + this.svga_bpp; |
| } |
| } |
| }; |
| |
| VGAScreen.prototype.svga_redraw = function() |
| { |
| var addr = this.svga_offset; |
| var count = this.svga_height * this.svga_width; |
| var pixel = 0; |
| |
| if(this.svga_bpp === 32) |
| { |
| var buf32 = new Int32Array(this.svga_memory.buffer); |
| addr >>= 2; |
| count <<= 2; |
| |
| for(; pixel < count; ) |
| { |
| this.bus.send("screen-put-pixel-linear32", [pixel, buf32[addr++]]); |
| pixel += 4; |
| } |
| } |
| else if(this.svga_bpp === 24) |
| { |
| count <<= 2; |
| |
| for(; pixel < count; ) |
| { |
| this.bus.send("screen-put-pixel-linear", [pixel++, this.svga_memory[addr++]]); |
| this.bus.send("screen-put-pixel-linear", [pixel++, this.svga_memory[addr++]]); |
| this.bus.send("screen-put-pixel-linear", [pixel++, this.svga_memory[addr++]]); |
| pixel++; |
| } |
| } |
| else |
| { |
| // TODO |
| } |
| }; |
| |
| VGAScreen.prototype.timer = function() |
| { |
| if(this.do_complete_redraw) |
| { |
| this.do_complete_redraw = false; |
| |
| if(this.svga_enabled) |
| { |
| this.svga_redraw(); |
| } |
| else if(this.graphical_mode) |
| { |
| if(this.graphical_mode_is_linear) |
| { |
| this.graphical_linear_redraw(); |
| } |
| else |
| { |
| this.graphical_planar_redraw(); |
| } |
| } |
| else |
| { |
| this.text_mode_redraw(); |
| } |
| } |
| }; |
| |
| VGAScreen.prototype.destroy = function() |
| { |
| |
| }; |
| |
| /** |
| * @param {number} cols_count |
| * @param {number} rows_count |
| */ |
| VGAScreen.prototype.set_size_text = function(cols_count, rows_count) |
| { |
| this.max_cols = cols_count; |
| this.max_rows = rows_count; |
| |
| this.bus.send("screen-set-size-text", [cols_count, rows_count]); |
| }; |
| |
| VGAScreen.prototype.set_size_graphical = function(width, height, bpp) |
| { |
| this.bus.send("screen-set-size-graphical", [width, height, bpp]); |
| }; |
| |
| VGAScreen.prototype.update_cursor_scanline = function() |
| { |
| this.bus.send("screen-update-cursor-scanline", [this.cursor_scanline_start, this.cursor_scanline_end]); |
| }; |
| |
| VGAScreen.prototype.set_video_mode = function(mode) |
| { |
| var is_graphical = false; |
| |
| switch(mode) |
| { |
| case 0x03: |
| this.set_size_text(this.text_mode_width, 25); |
| break; |
| case 0x10: |
| this.screen_width = 640; |
| this.screen_height = 350; |
| is_graphical = true; |
| this.graphical_mode_is_linear = false; |
| break; |
| case 0x12: |
| this.screen_width = 640; |
| this.screen_height = 480; |
| is_graphical = true; |
| this.graphical_mode_is_linear = false; |
| break; |
| case 0x13: |
| this.screen_width = 320; |
| this.screen_height = 200; |
| is_graphical = true; |
| this.graphical_mode_is_linear = true; |
| break; |
| default: |
| } |
| |
| this.bus.send("screen-set-mode", is_graphical); |
| this.stats.is_graphical = is_graphical; |
| |
| if(is_graphical) |
| { |
| this.set_size_graphical(this.screen_width, this.screen_height, 8); |
| this.stats.res_x = this.screen_width; |
| this.stats.res_y = this.screen_height; |
| this.stats.bpp = 8; |
| } |
| |
| this.graphical_mode = is_graphical; |
| |
| dbg_log("Current video mode: " + h(mode), LOG_VGA); |
| }; |
| |
| VGAScreen.prototype.port3C0_write = function(value) |
| { |
| if(this.attribute_controller_index === -1) |
| { |
| this.attribute_controller_index = value; |
| } |
| else |
| { |
| if(this.attribute_controller_index < 0x10) |
| { |
| this.dac_map[this.attribute_controller_index] = value; |
| } |
| else |
| switch(this.attribute_controller_index) |
| { |
| default: |
| dbg_log("3C0 / attribute controller write " + h(this.attribute_controller_index) + ": " + h(value), LOG_VGA); |
| } |
| |
| this.attribute_controller_index = -1; |
| } |
| }; |
| |
| VGAScreen.prototype.port3C0_read = function() |
| { |
| dbg_log("3C0 read", LOG_VGA); |
| var result = this.attribute_controller_index; |
| this.attribute_controller_index = -1; |
| return result; |
| }; |
| |
| VGAScreen.prototype.port3C0_read16 = function() |
| { |
| dbg_log("3C0 read16", LOG_VGA); |
| return this.port3C0_read() & 0xFF | this.port3C1_read() << 8 & 0xFF00; |
| }; |
| |
| VGAScreen.prototype.port3C1_read = function() |
| { |
| this.attribute_controller_index = -1; |
| |
| dbg_log("3C1 / attribute controller read " + h(this.attribute_controller_index), LOG_VGA); |
| return -1; |
| }; |
| |
| VGAScreen.prototype.port3C2_write = function(value) |
| { |
| dbg_log("3C2 / miscellaneous output register = " + h(value), LOG_VGA); |
| this.miscellaneous_output_register = value; |
| |
| // cheat way to figure out which video mode is indended to be used |
| this.switch_video_mode(value); |
| }; |
| |
| VGAScreen.prototype.port3C4_write = function(value) |
| { |
| this.sequencer_index = value; |
| }; |
| |
| VGAScreen.prototype.port3C4_read = function() |
| { |
| return this.sequencer_index; |
| }; |
| |
| VGAScreen.prototype.port3C5_write = function(value) |
| { |
| switch(this.sequencer_index) |
| { |
| case 0x02: |
| //dbg_log("plane write mask: " + h(value), LOG_VGA); |
| this.plane_write_bm = value; |
| break; |
| case 0x04: |
| dbg_log("sequencer memory mode: " + h(value), LOG_VGA); |
| this.sequencer_memory_mode = value; |
| break; |
| default: |
| dbg_log("3C5 / sequencer write " + h(this.sequencer_index) + ": " + h(value), LOG_VGA); |
| } |
| }; |
| |
| VGAScreen.prototype.port3C5_read = function() |
| { |
| switch(this.sequencer_index) |
| { |
| case 0x02: |
| return this.plane_write_bm; |
| case 0x04: |
| return this.sequencer_memory_mode; |
| case 0x06: |
| return 0x12; |
| default: |
| dbg_log("3C5 / sequencer read " + h(this.sequencer_index), LOG_VGA); |
| } |
| return 0; |
| }; |
| |
| VGAScreen.prototype.port3C7_write = function(index) |
| { |
| // index for reading the DAC |
| dbg_log("3C7 write: " + h(index), LOG_VGA); |
| }; |
| |
| VGAScreen.prototype.port3C8_write = function(index) |
| { |
| this.dac_color_index = index * 3; |
| }; |
| |
| VGAScreen.prototype.port3C9_write = function(color_byte) |
| { |
| var index = this.dac_color_index / 3 | 0, |
| offset = this.dac_color_index % 3, |
| color = this.vga256_palette[index]; |
| |
| color_byte = color_byte * 255 / 63 & 0xFF; |
| |
| if(offset === 0) |
| { |
| color = color & ~0xFF0000 | color_byte << 16; |
| } |
| else if(offset === 1) |
| { |
| color = color & ~0xFF00 | color_byte << 8; |
| } |
| else |
| { |
| color = color & ~0xFF | color_byte; |
| dbg_log("dac set color, index=" + h(index) + " value=" + h(color), LOG_VGA); |
| } |
| |
| this.vga256_palette[index] = color; |
| this.dac_color_index++; |
| |
| this.do_complete_redraw = true; |
| }; |
| |
| VGAScreen.prototype.port3CC_read = function() |
| { |
| return this.miscellaneous_output_register; |
| }; |
| |
| VGAScreen.prototype.port3CE_write = function(value) |
| { |
| this.graphics_index = value; |
| }; |
| |
| VGAScreen.prototype.port3CE_read = function() |
| { |
| return this.graphics_index; |
| }; |
| |
| VGAScreen.prototype.port3CF_write = function(value) |
| { |
| switch(this.graphics_index) |
| { |
| // TODO: Set/Reset bit |
| //case 0: |
| //case 1: |
| //break; |
| case 3: |
| this.planar_rotate_reg = value; |
| dbg_log("plane rotate: " + h(value), LOG_VGA); |
| break; |
| case 4: |
| this.plane_read = value; |
| dbg_assert(value < 4); |
| dbg_log("plane read: " + h(value), LOG_VGA); |
| break; |
| case 5: |
| this.planar_mode = value; |
| dbg_log("planar mode: " + h(value), LOG_VGA); |
| break; |
| case 8: |
| this.planar_bitmap = value; |
| //dbg_log("planar bitmap: " + h(value), LOG_VGA); |
| break; |
| default: |
| dbg_log("3CF / graphics write " + h(this.graphics_index) + ": " + h(value), LOG_VGA); |
| } |
| }; |
| |
| VGAScreen.prototype.port3CF_read = function() |
| { |
| switch(this.graphics_index) |
| { |
| case 3: |
| return this.planar_rotate_reg; |
| case 4: |
| return this.plane_read; |
| case 5: |
| return this.planar_mode; |
| case 8: |
| return this.planar_bitmap; |
| default: |
| dbg_log("3CF / graphics read " + h(this.graphics_index), LOG_VGA); |
| } |
| return 0; |
| }; |
| |
| VGAScreen.prototype.port3D4_write = function(register) |
| { |
| this.index_crtc = register; |
| }; |
| |
| VGAScreen.prototype.port3D5_write = function(value) |
| { |
| switch(this.index_crtc) |
| { |
| case 0x2: |
| this.text_mode_width = value; |
| break; |
| case 0x9: |
| this.max_scan_line = value; |
| if((value & 0x1F) === 7) |
| { |
| this.set_size_text(this.text_mode_width, 50); |
| } |
| else |
| { |
| this.set_size_text(this.text_mode_width, 25); |
| } |
| break; |
| case 0xA: |
| this.cursor_scanline_start = value; |
| this.update_cursor_scanline(); |
| break; |
| case 0xB: |
| this.cursor_scanline_end = value; |
| this.update_cursor_scanline(); |
| break; |
| case 0xC: |
| this.start_address = this.start_address & 0xff | value << 8; |
| this.do_complete_redraw = true; |
| break; |
| case 0xD: |
| this.start_address = this.start_address & 0xff00 | value; |
| this.do_complete_redraw = true; |
| //dbg_log("start addr: " + h(this.start_address, 4), LOG_VGA); |
| break; |
| case 0xE: |
| this.cursor_address = this.cursor_address & 0xFF | value << 8; |
| this.update_cursor(); |
| break; |
| case 0xF: |
| this.cursor_address = this.cursor_address & 0xFF00 | value; |
| this.update_cursor(); |
| break; |
| default: |
| dbg_log("3D5 / CRTC write " + h(this.index_crtc) + ": " + h(value), LOG_VGA); |
| } |
| |
| }; |
| |
| VGAScreen.prototype.port3D5_read = function() |
| { |
| if(this.index_crtc === 0x9) |
| { |
| return this.max_scan_line; |
| } |
| if(this.index_crtc === 0xA) |
| { |
| return this.cursor_scanline_start; |
| } |
| else if(this.index_crtc === 0xB) |
| { |
| return this.cursor_scanline_end; |
| } |
| else if(this.index_crtc === 0xE) |
| { |
| return this.cursor_address >> 8; |
| } |
| else if(this.index_crtc === 0xF) |
| { |
| return this.cursor_address & 0xFF; |
| } |
| |
| dbg_log("3D5 read " + h(this.index_crtc), LOG_VGA); |
| return 0; |
| }; |
| |
| VGAScreen.prototype.port3DA_read = function() |
| { |
| // status register |
| this.port_3DA_value ^= 8; |
| this.attribute_controller_index = -1 |
| return this.port_3DA_value; |
| }; |
| |
| VGAScreen.prototype.switch_video_mode = function(mar) |
| { |
| // Cheap way to figure this out, using the Miscellaneous Output Register |
| // See: http://wiki.osdev.org/VGA_Hardware#List_of_register_settings |
| |
| if(mar === 0x67) |
| { |
| this.set_video_mode(0x3); |
| } |
| else if(mar === 0xE3) |
| { |
| // also mode X |
| this.set_video_mode(0x12); |
| } |
| else if(mar === 0x63) |
| { |
| this.set_video_mode(0x13); |
| } |
| else if(mar === 0xA3) |
| { |
| this.set_video_mode(0x10); |
| } |
| else |
| { |
| dbg_log("Unkown MAR value: " + h(mar, 2) + ", going back to text mode", LOG_VGA); |
| this.set_video_mode(0x3); |
| } |
| }; |
| |
| VGAScreen.prototype.svga_bytes_per_line = function() |
| { |
| var bits = this.svga_bpp === 15 ? 16 : this.svga_bpp; |
| |
| return this.svga_width * bits / 8; |
| }; |
| |
| VGAScreen.prototype.port1CE_write = function(value) |
| { |
| this.dispi_index = value; |
| }; |
| |
| VGAScreen.prototype.port1CF_write = function(value) |
| { |
| dbg_log("1CF / dispi write " + h(this.dispi_index) + ": " + h(value), LOG_VGA); |
| |
| switch(this.dispi_index) |
| { |
| case 1: |
| this.svga_width = value; |
| if(this.svga_width > MAX_XRES) |
| { |
| dbg_log("svga_width reduced from " + this.svga_width + " to " + MAX_XRES, LOG_VGA); |
| this.svga_width = MAX_XRES; |
| } |
| break; |
| case 2: |
| this.svga_height = value; |
| if(this.svga_height > MAX_YRES) |
| { |
| dbg_log("svga_height reduced from " + this.svga_height + " to " + MAX_YRES, LOG_VGA); |
| this.svga_height = MAX_YRES; |
| } |
| break; |
| case 3: |
| this.svga_bpp = value; |
| break; |
| case 4: |
| // enable, options |
| this.svga_enabled = (value & 1) === 1; |
| this.dispi_enable_value = value; |
| break; |
| case 9: |
| // y offset |
| this.svga_offset = value * this.svga_bytes_per_line(); |
| dbg_log("SVGA offset: " + h(this.svga_offset) + " y=" + h(value), LOG_VGA); |
| this.do_complete_redraw = true; |
| break; |
| default: |
| } |
| |
| if(this.svga_enabled && (!this.svga_width || !this.svga_height)) |
| { |
| dbg_log("SVGA: disabled because of invalid width/height: " + this.svga_width + "x" + this.svga_height, LOG_VGA); |
| this.svga_enabled = false; |
| } |
| |
| dbg_log("SVGA: enabled=" + this.svga_enabled + ", " + this.svga_width + "x" + this.svga_height + "x" + this.svga_bpp, LOG_VGA); |
| |
| if(this.svga_enabled && this.dispi_index === 4) |
| { |
| this.set_size_graphical(this.svga_width, this.svga_height, this.svga_bpp); |
| this.bus.send("screen-set-mode", true); |
| |
| this.stats.bpp = this.svga_bpp; |
| this.stats.is_graphical = true; |
| this.stats.res_x = this.svga_width; |
| this.stats.res_y = this.svga_height; |
| } |
| }; |
| |
| VGAScreen.prototype.port1CF_read = function() |
| { |
| dbg_log("1CF / dispi read " + h(this.dispi_index), LOG_VGA); |
| return this.svga_register_read(this.dispi_index); |
| }; |
| |
| VGAScreen.prototype.svga_register_read = function(n) |
| { |
| switch(n) |
| { |
| case 0: |
| // id |
| return 0xB0C0; |
| case 1: |
| return this.dispi_enable_value & 2 ? MAX_XRES : this.svga_width; |
| case 2: |
| return this.dispi_enable_value & 2 ? MAX_YRES : this.svga_height; |
| case 3: |
| return this.dispi_enable_value & 2 ? MAX_BPP : this.svga_bpp; |
| case 4: |
| return this.dispi_enable_value; |
| case 6: |
| // virtual width |
| return this.svga_width; |
| case 0x0A: |
| // memory size in 64 kilobyte banks |
| return this.vga_memory_size / VGA_BANK_SIZE | 0; |
| } |
| |
| return 0xFF; |
| }; |
| |
| |