| "use strict"; |
| |
| /** @const */ |
| var STATE_VERSION = 0; |
| |
| /** @const */ |
| var STATE_MAGIC = 0x86768676|0; |
| |
| /** @const */ |
| var STATE_INDEX_MAGIC = 0; |
| |
| /** @const */ |
| var STATE_INDEX_VERSION = 1; |
| |
| /** @const */ |
| var STATE_INDEX_TOTAL_LEN = 2; |
| |
| /** @const */ |
| var STATE_INDEX_INFO_LEN = 3; |
| |
| /** @const */ |
| var STATE_INFO_BLOCK_START = 16; |
| |
| |
| /** @constructor */ |
| function StateLoadError(msg) |
| { |
| this.message = msg; |
| } |
| StateLoadError.prototype = new Error; |
| |
| |
| function save_object(obj, arraybuffers) |
| { |
| // recursively create a structure that can be json-dumped, pushing |
| // arraybuffers into the second argument |
| |
| if(typeof obj !== "object" || obj === null || obj instanceof Array) |
| { |
| return obj; |
| } |
| |
| if(obj.constructor === Object) |
| { |
| var keys = Object.keys(obj); |
| var result = {}; |
| |
| for(var i = 0; i < keys.length; i++) |
| { |
| var key = keys[i]; |
| result[key] = save_object(obj[key], arraybuffers); |
| } |
| |
| return result; |
| } |
| |
| if(obj.BYTES_PER_ELEMENT) |
| { |
| // Uint8Array, etc. |
| return { |
| __state_type__: obj.constructor.name, |
| buffer_id: arraybuffers.push(obj.buffer) - 1, |
| }; |
| } |
| |
| if(obj instanceof ArrayBuffer) |
| { |
| return { |
| __state_type__: "ArrayBuffer", |
| buffer_id: arraybuffers.push(obj) - 1, |
| }; |
| } |
| |
| var skip = (obj._state_skip || []).setify(); |
| skip["_state_skip"] = true; |
| |
| var keys = Object.keys(obj); |
| var result = {}; |
| |
| for(var i = 0; i < keys.length; i++) |
| { |
| var key = keys[i]; |
| |
| if(skip[key]) |
| { |
| continue; |
| } |
| |
| var value = obj[key]; |
| |
| if(typeof value === "function") |
| { |
| continue; |
| } |
| |
| result[key] = save_object(value, arraybuffers); |
| } |
| |
| return result; |
| } |
| |
| function restore_object(base, obj, buffers) |
| { |
| // recurisvely restore obj into base |
| |
| if(typeof obj !== "object" || obj instanceof Array || obj === null) |
| { |
| return obj; |
| } |
| |
| var type = obj.__state_type__; |
| |
| if(type === undefined) |
| { |
| var keys = Object.keys(obj); |
| |
| for(var i = 0; i < keys.length; i++) |
| { |
| var key = keys[i]; |
| base[key] = restore_object(base[key], obj[key], buffers); |
| } |
| |
| if(base._state_restore) |
| { |
| base._state_restore(); |
| } |
| |
| return base; |
| } |
| else if(type === "ArrayBuffer") |
| { |
| var info = buffers.infos[obj.buffer_id]; |
| dbg_assert(base.byteLength === info.length); |
| |
| new Uint8Array(base).set(new Uint8Array(buffers.full, info.offset, info.length)); |
| |
| return base; |
| } |
| else |
| { |
| var table = { |
| "Uint8Array": Uint8Array, |
| "Int8Array": Int8Array, |
| "Uint16Array": Uint16Array, |
| "Int16Array": Int16Array, |
| "Uint32Array": Uint32Array, |
| "Int32Array": Int32Array, |
| "Float32Array": Float32Array, |
| "Float64Array": Float64Array, |
| }; |
| |
| var constructor = table[type]; |
| dbg_assert(constructor, "Unkown type: " + type); |
| |
| var info = buffers.infos[obj.buffer_id]; |
| |
| // avoid a new allocation if possible |
| if(base && |
| base.byteOffset === 0 && |
| base.constructor === constructor && |
| base.byteLength === info.length) |
| { |
| // byteOffset != 0 could also be handled here, but is not very common |
| new Uint8Array(base.buffer).set(new Uint8Array(buffers.full, info.offset, info.length)); |
| return base; |
| } |
| else |
| { |
| var buf = buffers.full.slice(info.offset, info.offset + info.length); |
| return new constructor(buf); |
| } |
| } |
| } |
| |
| v86.prototype.save_state = function() |
| { |
| var arraybuffers = []; |
| var state = save_object(this, arraybuffers); |
| |
| var buffer_infos = []; |
| var total_buffer_size = 0; |
| |
| for(var i = 0; i < arraybuffers.length; i++) |
| { |
| var len = arraybuffers[i].byteLength; |
| |
| buffer_infos[i] = { |
| offset: total_buffer_size, |
| length: len, |
| }; |
| |
| total_buffer_size += len; |
| } |
| |
| var info_object = JSON.stringify({ |
| buffer_infos: buffer_infos, |
| state: state, |
| }); |
| |
| var buffer_block_start = STATE_INFO_BLOCK_START + 2 * info_object.length; |
| var total_size = buffer_block_start + total_buffer_size; |
| |
| var result = new ArrayBuffer(total_size); |
| |
| var header_block = new Int32Array( |
| result, |
| 0, |
| STATE_INFO_BLOCK_START / 4 |
| ); |
| var info_block = new Uint16Array( |
| result, |
| STATE_INFO_BLOCK_START, |
| info_object.length |
| ); |
| var buffer_block = new Uint8Array( |
| result, |
| buffer_block_start |
| ); |
| |
| header_block[STATE_INDEX_MAGIC] = STATE_MAGIC; |
| header_block[STATE_INDEX_VERSION] = STATE_VERSION; |
| header_block[STATE_INDEX_TOTAL_LEN] = total_size; |
| header_block[STATE_INDEX_INFO_LEN] = info_object.length * 2; |
| |
| for(var i = 0; i < info_object.length; i++) |
| { |
| info_block[i] = info_object.charCodeAt(i); |
| } |
| |
| for(var i = 0; i < arraybuffers.length; i++) |
| { |
| var buffer = arraybuffers[i]; |
| buffer_block.set(new Uint8Array(buffer), buffer_infos[i].offset); |
| } |
| |
| return result; |
| }; |
| |
| v86.prototype.restore_state = function(state) |
| { |
| var len = state.byteLength; |
| |
| if(len < STATE_INFO_BLOCK_START) |
| { |
| throw new StateLoadError("Invalid length: " + len); |
| } |
| |
| var header_block = new Int32Array(state, 0, 4); |
| |
| if(header_block[STATE_INDEX_MAGIC] !== STATE_MAGIC) |
| { |
| throw new StateLoadError("Invalid header: " + h(header_block[STATE_INDEX_MAGIC] >>> 0)); |
| } |
| |
| if(header_block[STATE_INDEX_VERSION] !== STATE_VERSION) |
| { |
| throw new StateLoadError( |
| "Version mismatch: dump=" + header_block[STATE_INDEX_VERSION] + |
| " we=" + STATE_VERSION); |
| } |
| |
| if(header_block[STATE_INDEX_TOTAL_LEN] !== len) |
| { |
| throw new StateLoadError( |
| "Length doesn't match header: " + |
| "real=" + len + " header=" + header_block[STATE_INDEX_TOTAL_LEN]); |
| } |
| |
| var info_block_len = header_block[STATE_INDEX_INFO_LEN]; |
| |
| if(info_block_len < 0 || |
| info_block_len + 12 >= len || |
| info_block_len % 2) |
| { |
| throw new StateLoadError("Invalid info block length: " + info_block_len); |
| } |
| |
| var info_block_str_len = info_block_len / 2; |
| var info_block_buffer = new Uint16Array(state, STATE_INFO_BLOCK_START, info_block_str_len); |
| var info_block = ""; |
| |
| for(var i = 0; i < info_block_str_len - 8; ) |
| { |
| info_block += String.fromCharCode( |
| info_block_buffer[i++], info_block_buffer[i++], |
| info_block_buffer[i++], info_block_buffer[i++], |
| info_block_buffer[i++], info_block_buffer[i++], |
| info_block_buffer[i++], info_block_buffer[i++] |
| ); |
| } |
| |
| for(; i < info_block_str_len; ) |
| { |
| info_block += String.fromCharCode(info_block_buffer[i++]); |
| } |
| |
| var info_block_obj = JSON.parse(info_block); |
| var buffer_block_start = STATE_INFO_BLOCK_START + info_block_len; |
| var buffer_infos = info_block_obj.buffer_infos; |
| |
| for(var i = 0; i < buffer_infos.length; i++) |
| { |
| buffer_infos[i].offset += buffer_block_start; |
| } |
| |
| var buffers = { |
| full: state, |
| infos: buffer_infos, |
| }; |
| |
| restore_object(this, info_block_obj.state, buffers); |
| }; |