blob: b3de757c0e265736585b81db1317dfa8aba412be [file] [log] [blame] [raw]
"use strict";
// Useful documentation, articles, and source codes for reference:
// ===============================================================
//
// Official Hardware Programming Guide
// -> https://pdos.csail.mit.edu/6.828/2011/readings/hardware/SoundBlaster.pdf
//
// Official Yamaha YMF262 Manual
// -> http://map.grauw.nl/resources/sound/yamaha_ymf262.pdf
//
// OPL3 Programming Guide
// -> http://www.fit.vutbr.cz/~arnost/opl/opl3.html
//
// DOSBox
// -> https://sourceforge.net/p/dosbox/code-0/HEAD/tree/dosbox/branches/mamesound/src/hardware/sblaster.cpp
// -> https://github.com/duganchen/dosbox/blob/master/src/hardware/sblaster.cpp
// -> https://github.com/joncampbell123/dosbox-x/blob/master/src/hardware/sblaster.cpp
//
// QEMU
// -> https://github.com/qemu/qemu/blob/master/hw/audio/sb16.c
// -> https://github.com/hackndev/qemu/blob/master/hw/sb16.c
//
// VirtualBox
// -> https://www.virtualbox.org/svn/vbox/trunk/src/VBox/Devices/Audio/DevSB16.cpp
// -> https://github.com/mdaniel/virtualbox-org-svn-vbox-trunk/blob/master/src/VBox/Devices/Audio/DevSB16.cpp
var
// Used for drivers to identify device (DSP command 0xE3).
/** @const */ DSP_COPYRIGHT = "COPYRIGHT (C) CREATIVE TECHNOLOGY LTD, 1992.",
// Value of the current DSP command that indicates that the
// next command/data write in port 2xC should be interpreted
// as a command number.
/** @const */ DSP_NO_COMMAND = 0,
// Size (bytes) of the DSP write/read buffers
/** @const */ DSP_BUFSIZE = 64,
// Size (bytes) of the buffers containing floating point linear PCM audio.
/** @const */ DSP_DACSIZE = 65536,
// Size (bytes) of the buffer in which DMA transfers are temporarily
// stored before being processed.
/** @const */ SB_DMA_BUFSIZE = 65536,
// Number of samples to attempt to retrieve per transfer.
/** @const */ SB_DMA_BLOCK_SAMPLES = 1024,
// Usable DMA channels.
/** @const */ SB_DMA0 = 0,
/** @const */ SB_DMA1 = 1,
/** @const */ SB_DMA3 = 3,
/** @const */ SB_DMA5 = 5,
/** @const */ SB_DMA6 = 6,
/** @const */ SB_DMA7 = 7,
// Default DMA channels.
/** @const */ SB_DMA_CHANNEL_8BIT = SB_DMA1,
/** @const */ SB_DMA_CHANNEL_16BIT = SB_DMA5,
// Usable IRQ channels.
/** @const */ SB_IRQ2 = 2,
/** @const */ SB_IRQ5 = 5,
/** @const */ SB_IRQ7 = 7,
/** @const */ SB_IRQ10 = 10,
// Default IRQ channel.
/** @const */ SB_IRQ = SB_IRQ5,
// Indices to the irq_triggered register.
/** @const */ SB_IRQ_8BIT = 0x1,
/** @const */ SB_IRQ_16BIT = 0x2,
/** @const */ SB_IRQ_MIDI = 0x1,
/** @const */ SB_IRQ_MPU = 0x4;
// Probably less efficient, but it's more maintainable, instead
// of having a single large unorganised and decoupled table.
var DSP_COMMAND_SIZES = new Uint8Array(256);
var DSP_COMMAND_HANDLERS = [];
var MIXER_READ_HANDLERS = [];
var MIXER_WRITE_HANDLERS = [];
var FM_HANDLERS = [];
/**
* Sound Blaster 16 Emulator, or so it seems.
* @constructor
* @param {CPU} cpu
* @param {BusConnector} bus
*/
function SB16(cpu, bus)
{
/** @const @type {CPU} */
this.cpu = cpu;
this.cpu_paused = false;
/** @const @type {BusConnector} */
this.bus = bus;
// I/O Buffers.
this.write_buffer = new ByteQueue(DSP_BUFSIZE);
this.read_buffer = new ByteQueue(DSP_BUFSIZE);
this.read_buffer_lastvalue = 0;
// Current DSP command info.
this.command = DSP_NO_COMMAND;
this.command_size = 0;
// Mixer.
this.mixer_current_address = 0;
this.mixer_unhandled_registers = new Uint8Array(256);
// Dummy status and test registers.
this.dummy_speaker_enabled = false;
this.test_register = 0;
// DSP state.
this.dsp_highspeed = false;
this.dsp_stereo = false;
this.dsp_16bit = false;
this.dsp_signed = false;
// DAC buffer.
// The final destination for audio data before being sent off
// to Web Audio APIs.
// Format:
// Floating precision linear PCM, nominal between -1 and 1.
this.dac_buffers = [
new FloatQueue(DSP_DACSIZE),
new FloatQueue(DSP_DACSIZE),
];
// Number of repeated samples needed to approximate the
// emulated sample rate. TODO: This can be improved by
// doing some sort of sample rate conversion, or detuning,
// as it currently changes the pitch of every audio (slightly sharper).
this.dac_rate_ratio = 2;
// Number of samples requested on each audio-process.
this.dac_process_samples = SB_DMA_BLOCK_SAMPLES;
// Direct Memory Access transfer info.
this.dma = cpu.devices.dma;
this.dma_sample_count = 0;
this.dma_bytes_count = 0;
this.dma_bytes_left = 0;
this.dma_bytes_block = 0;
this.dma_irq = 0;
this.dma_channel = 0;
this.dma_channel_8bit = SB_DMA_CHANNEL_8BIT;
this.dma_channel_16bit = SB_DMA_CHANNEL_16BIT;
this.dma_autoinit = false;
this.dma_buffer = new ArrayBuffer(SB_DMA_BUFSIZE);
this.dma_buffer_int8 = new Int8Array(this.dma_buffer);
this.dma_buffer_uint8 = new Uint8Array(this.dma_buffer);
this.dma_buffer_int16 = new Int16Array(this.dma_buffer);
this.dma_buffer_uint16 = new Uint16Array(this.dma_buffer);
this.dma_syncbuffer = new SyncBuffer(this.dma_buffer);
this.dma_waiting_transfer = false;
this.dma_paused = false;
this.sampling_rate = 22050;
this.bytes_per_sample = 1;
// DMA identification data.
this.e2_value = 0xAA;
this.e2_count = 0;
// ASP data: not understood by me.
this.asp_registers = new Uint8Array(256);
// MPU.
this.mpu_read_buffer = new ByteQueue(DSP_BUFSIZE);
this.mpu_read_buffer_lastvalue = 0;
// FM Synthesizer.
this.fm_current_address0 = 0;
this.fm_current_address1 = 0;
this.fm_waveform_select_enable = false;
// Interrupts.
this.irq = SB_IRQ;
this.irq_triggered = new Uint8Array(0x10);
// Sample rate of the receiving end, i.e. the Web Audio Context.
this.audio_samplerate = 48000;
// IO Ports.
// http://homepages.cae.wisc.edu/~brodskye/sb16doc/sb16doc.html#DSPPorts
// https://pdos.csail.mit.edu/6.828/2011/readings/hardware/SoundBlaster.pdf
cpu.io.register_read(0x220, this, this.port2x0_read);
cpu.io.register_read(0x221, this, this.port2x1_read);
cpu.io.register_read(0x222, this, this.port2x2_read);
cpu.io.register_read(0x223, this, this.port2x3_read);
cpu.io.register_read(0x224, this, this.port2x4_read);
cpu.io.register_read(0x225, this, this.port2x5_read);
cpu.io.register_read(0x226, this, this.port2x6_read);
cpu.io.register_read(0x227, this, this.port2x7_read);
cpu.io.register_read(0x228, this, this.port2x8_read);
cpu.io.register_read(0x229, this, this.port2x9_read);
cpu.io.register_read(0x22A, this, this.port2xA_read);
cpu.io.register_read(0x22B, this, this.port2xB_read);
cpu.io.register_read(0x22C, this, this.port2xC_read);
cpu.io.register_read(0x22D, this, this.port2xD_read);
cpu.io.register_read(0x22E, this, this.port2xE_read);
cpu.io.register_read(0x22F, this, this.port2xF_read);
cpu.io.register_write(0x220, this, this.port2x0_write);
cpu.io.register_write(0x221, this, this.port2x1_write);
cpu.io.register_write(0x222, this, this.port2x2_write);
cpu.io.register_write(0x223, this, this.port2x3_write);
cpu.io.register_write(0x224, this, this.port2x4_write);
cpu.io.register_write(0x225, this, this.port2x5_write);
cpu.io.register_write(0x226, this, this.port2x6_write);
cpu.io.register_write(0x227, this, this.port2x7_write);
cpu.io.register_write(0x228, this, this.port2x8_write);
cpu.io.register_write(0x229, this, this.port2x9_write);
cpu.io.register_write(0x22A, this, this.port2xA_write);
cpu.io.register_write(0x22B, this, this.port2xB_write);
cpu.io.register_write(0x22C, this, this.port2xC_write);
cpu.io.register_write(0x22D, this, this.port2xD_write);
cpu.io.register_write(0x22E, this, this.port2xE_write);
cpu.io.register_write(0x22F, this, this.port2xF_write);
cpu.io.register_read(0x330, this, this.port3x0_read);
cpu.io.register_read(0x331, this, this.port3x1_read);
cpu.io.register_write(0x330, this, this.port3x0_write);
cpu.io.register_write(0x331, this, this.port3x1_write);
this.dma.on_unmask(this.dma_on_unmask, this);
bus.register("speaker-tell-samplerate", function(rate)
{
this.audio_samplerate = rate;
}, this);
bus.send("speaker-request-samplerate");
bus.register("speaker-request-data", function(size)
{
this.audio_send(size);
}, this);
bus.register("cpu-stop", function()
{
this.cpu_paused = true;
bus.send("speaker-update-enable", false);
}, this);
bus.register("cpu-run", function()
{
this.cpu_paused = false;
bus.send("speaker-update-enable", !this.dma_paused);
}, this);
this.reset_dsp();
}
//
// General
//
SB16.prototype.reset_dsp = function()
{
this.write_buffer.clear();
this.read_buffer.clear();
this.command = DSP_NO_COMMAND;
this.command_size = 0;
this.dummy_speaker_enabled = false;
this.test_register = 0;
this.dsp_highspeed = false;
this.dsp_stereo = false;
this.dsp_16bit = false;
this.dsp_signed = false;
this.dac_buffers[0].clear();
this.dac_buffers[1].clear();
this.dac_rate_ratio = 2;
this.dma_sample_count = 0;
this.dma_bytes_count = 0;
this.dma_bytes_left = 0;
this.dma_bytes_block = 0;
this.dma_irq = 0;
this.dma_channel = 0;
this.dma_autoinit = false;
this.dma_buffer_uint8.fill(0);
this.dma_waiting_transfer = false;
this.dma_paused = false;
this.e2_value = 0xAA;
this.e2_count = 0;
this.sampling_rate = 22050;
this.bytes_per_sample = 1;
this.lower_irq(SB_IRQ_8BIT);
this.irq_triggered.fill(0);
this.asp_registers.fill(0);
this.asp_registers[5] = 0x01;
this.asp_registers[9] = 0xF8;
};
SB16.prototype.get_state = function()
{
var state = [];
// state[0] = this.write_buffer;
// state[1] = this.read_buffer;
state[2] = this.read_buffer_lastvalue;
state[3] = this.command;
state[4] = this.command_size;
state[5] = this.mixer_current_address;
state[6] = this.mixer_unhandled_registers;
state[7] = this.dummy_speaker_enabled;
state[8] = this.test_register;
state[9] = this.dsp_highspeed;
state[10] = this.dsp_stereo;
state[11] = this.dsp_16bit;
state[12] = this.dsp_signed;
// state[13] = this.dac_buffers;
state[14] = this.dac_rate_ratio;
state[15] = this.dma_sample_count;
state[16] = this.dma_bytes_count;
state[17] = this.dma_bytes_left;
state[18] = this.dma_bytes_block;
state[19] = this.dma_irq;
state[20] = this.dma_channel;
state[21] = this.dma_channel_8bit;
state[22] = this.dma_channel_16bit;
state[23] = this.dma_autoinit;
state[24] = this.dma_buffer_uint8;
state[25] = this.dma_waiting_transfer;
state[26] = this.dma_paused;
state[27] = this.sampling_rate;
state[28] = this.bytes_per_sample;
state[29] = this.e2_value;
state[30] = this.e2_count;
state[31] = this.asp_registers;
// state[32] = this.mpu_read_buffer;
state[33] = this.mpu_read_buffer_last_value;
state[34] = this.irq;
state[35] = this.irq_triggered;
state[36] = this.audio_samplerate;
return state;
};
SB16.prototype.set_state = function(state)
{
// this.write_buffer = state[0];
// this.read_buffer = state[1];
this.read_buffer_lastvalue = state[2];
this.command = state[3];
this.command_size = state[4];
this.mixer_current_address = state[5];
this.mixer_unhandled_registers = state[6];
this.dummy_speaker_enabled = state[7];
this.test_register = state[8];
this.dsp_highspeed = state[9];
this.dsp_stereo = state[10];
this.dsp_16bit = state[11];
this.dsp_signed = state[12];
// this.dac_buffers = state[13];
this.dac_rate_ratio = state[14];
this.dma_sample_count = state[15];
this.dma_bytes_count = state[16];
this.dma_bytes_left = state[17];
this.dma_bytes_block = state[18];
this.dma_irq = state[19];
this.dma_channel = state[20];
this.dma_channel_8bit = state[21];
this.dma_channel_16bit = state[22];
this.dma_autoinit = state[23];
this.dma_buffer_uint8 = state[24];
this.dma_waiting_transfer = state[25];
this.dma_paused = state[26];
this.sampling_rate = state[27];
this.bytes_per_sample = state[28];
this.e2_value = state[29];
this.e2_count = state[30];
this.asp_registers = state[31];
// this.mpu_read_buffer = state[32];
this.mpu_read_buffer_last_value = state[33];
this.irq = state[34];
this.irq_triggered = state[35];
this.audio_samplerate = state[36];
this.dma_buffer = this.dma_buffer_uint8.buffer;
this.dma_buffer_int8 = new Int8Array(this.dma_buffer);
this.dma_buffer_int16 = new Int16Array(this.dma_buffer);
this.dma_buffer_uint16 = new Uint16Array(this.dma_buffer);
this.dma_syncbuffer = new SyncBuffer(this.dma_buffer);
this.bus.send("speaker-update-enable", !this.dma_paused);
};
//
// I/O handlers
//
SB16.prototype.port2x0_read = function()
{
dbg_log("220 read: fm music status port (unimplemented)", LOG_SB16);
return 0xFF;
};
SB16.prototype.port2x1_read = function()
{
dbg_log("221 read: fm music data port (write only)", LOG_SB16);
return 0xFF;
};
SB16.prototype.port2x2_read = function()
{
dbg_log("222 read: advanced fm music status port (unimplemented)", LOG_SB16);
return 0xFF;
};
SB16.prototype.port2x3_read = function()
{
dbg_log("223 read: advanced music data port (write only)", LOG_SB16);
return 0xFF;
};
// Mixer Address Port.
SB16.prototype.port2x4_read = function()
{
dbg_log("224 read: mixer address port", LOG_SB16);
return this.mixer_current_address;
};
// Mixer Data Port.
SB16.prototype.port2x5_read = function()
{
dbg_log("225 read: mixer data port", LOG_SB16);
var handler = MIXER_READ_HANDLERS[this.mixer_current_address];
if(!handler)
{
handler = this.mixer_default_read;
}
return handler.call(this);
};
SB16.prototype.port2x6_read = function()
{
dbg_log("226 read: (write only)", LOG_SB16);
return 0xFF;
};
SB16.prototype.port2x7_read = function()
{
dbg_log("227 read: undocumented", LOG_SB16);
return 0xFF;
};
SB16.prototype.port2x8_read = function()
{
dbg_log("228 read: fm music status port (unimplemented)", LOG_SB16);
return 0xFF;
};
SB16.prototype.port2x9_read = function()
{
dbg_log("229 read: fm music data port (write only)", LOG_SB16);
return 0xFF;
};
// Read Data.
// Used to acces in-bound DSP data.
SB16.prototype.port2xA_read = function()
{
dbg_log("22A read: read data", LOG_SB16);
if(this.read_buffer.length)
{
this.read_buffer_lastvalue = this.read_buffer.shift();
}
dbg_log(" <- " + this.read_buffer_lastvalue + " " + h(this.read_buffer_lastvalue) + " '" + String.fromCharCode(this.read_buffer_lastvalue) + "'", LOG_SB16);
return this.read_buffer_lastvalue;
};
SB16.prototype.port2xB_read = function()
{
dbg_log("22B read: undocumented", LOG_SB16);
return 0xFF;
};
// Write-Buffer Status.
// Indicates whether the DSP is ready to accept commands or data.
SB16.prototype.port2xC_read = function()
{
dbg_log("22C read: write-buffer status", LOG_SB16);
// Always return ready (bit-7 set to low)
return 0x7F;
};
SB16.prototype.port2xD_read = function()
{
dbg_log("22D read: undocumented", LOG_SB16);
return 0xFF;
};
// Read-Buffer Status.
// Indicates whether there is any in-bound data available for reading.
// Also used to acknowledge DSP 8-bit interrupt.
SB16.prototype.port2xE_read = function()
{
dbg_log("22E read: read-buffer status / irq 8bit ack.", LOG_SB16);
if(this.irq_triggered[SB_IRQ_8BIT])
{
this.lower_irq(SB_IRQ_8BIT);
}
var ready = this.read_buffer.length && !this.dsp_highspeed;
return (ready << 7) | 0x7F;
};
// DSP 16-bit interrupt acknowledgement.
SB16.prototype.port2xF_read = function()
{
dbg_log("22F read: irq 16bit ack", LOG_SB16);
this.lower_irq(SB_IRQ_16BIT);
return 0;
};
// FM Address Port - primary register.
SB16.prototype.port2x0_write = function(value)
{
dbg_log("220 write: (unimplemented) fm register 0 address = " + h(value), LOG_SB16);
this.fm_current_address0 = 0;
};
// FM Data Port - primary register.
SB16.prototype.port2x1_write = function(value)
{
dbg_log("221 write: (unimplemented) fm register 0 data = " + h(value), LOG_SB16);
var handler = FM_HANDLERS[this.fm_current_address0];
if(!handler)
{
handler = this.fm_default_write;
}
handler.call(this, value, 0, this.fm_current_address0);
};
// FM Address Port - secondary register.
SB16.prototype.port2x2_write = function(value)
{
dbg_log("222 write: (unimplemented) fm register 1 address = " + h(value), LOG_SB16);
this.fm_current_address1 = 0;
};
// FM Data Port - secondary register.
SB16.prototype.port2x3_write = function(value)
{
dbg_log("223 write: (unimplemented) fm register 1 data =" + h(value), LOG_SB16);
var handler = FM_HANDLERS[this.fm_current_address1];
if(!handler)
{
handler = this.fm_default_write;
}
handler.call(this, value, 1, this.fm_current_address1);
};
// Mixer Address Port.
SB16.prototype.port2x4_write = function(value)
{
dbg_log("224 write: mixer address = " + h(value), LOG_SB16);
this.mixer_current_address = value;
};
// Mixer Data Port.
SB16.prototype.port2x5_write = function(value)
{
dbg_log("225 write: mixer data = " + h(value), LOG_SB16);
var handler = MIXER_WRITE_HANDLERS[this.mixer_current_address];
if(!handler)
{
handler = this.mixer_default_write;
}
handler.call(this, value);
};
// Reset.
// Used to reset the DSP to its default state and to exit highspeed mode.
SB16.prototype.port2x6_write = function(yesplease)
{
dbg_log("226 write: reset = " + h(yesplease), LOG_SB16);
if(this.dsp_highspeed)
{
dbg_log(" -> exit highspeed", LOG_SB16);
this.dsp_highspeed = false;
}
else if(yesplease)
{
dbg_log(" -> reset", LOG_SB16);
this.reset_dsp();
}
// Signal completion.
this.read_buffer.clear();
this.read_buffer.push(0xAA);
};
SB16.prototype.port2x7_write = function(value)
{
dbg_log("227 write: undocumented", LOG_SB16);
};
SB16.prototype.port2x8_write = function(value)
{
dbg_log("228 write: fm music register port (unimplemented)", LOG_SB16);
};
SB16.prototype.port2x9_write = function(value)
{
dbg_log("229 write: fm music data port (unimplemented)", LOG_SB16);
};
SB16.prototype.port2xA_write = function(value)
{
dbg_log("22A write: dsp read data port (read only)", LOG_SB16);
};
SB16.prototype.port2xB_write = function(value)
{
dbg_log("22B write: undocumented", LOG_SB16);
};
// Write Command/Data.
// Used to send commands or data to the DSP.
SB16.prototype.port2xC_write = function(value)
{
dbg_log("22C write: write command/data", LOG_SB16);
if(this.command === DSP_NO_COMMAND)
{
// New command.
dbg_log("22C write: command = " + h(value), LOG_SB16);
this.command = value;
this.write_buffer.clear();
this.command_size = DSP_COMMAND_SIZES[value];
}
else
{
// More data for current command.
dbg_log("22C write: data: " + h(value), LOG_SB16);
this.write_buffer.push(value);
}
// Perform command when we have all the needed data.
if(this.write_buffer.length >= this.command_size)
{
this.command_do();
}
};
SB16.prototype.port2xD_write = function(value)
{
dbg_log("22D write: undocumented", LOG_SB16);
};
SB16.prototype.port2xE_write = function(value)
{
dbg_log("22E write: dsp read buffer status (read only)", LOG_SB16);
};
SB16.prototype.port2xF_write = function(value)
{
dbg_log("22F write: undocumented", LOG_SB16);
};
// MPU UART Mode - Data Port
SB16.prototype.port3x0_read = function()
{
dbg_log("330 read: mpu data", LOG_SB16);
if(this.mpu_read_buffer.length)
{
this.mpu_read_buffer_lastvalue = this.mpu_read_buffer.shift();
}
dbg_log(" <- " + h(this.mpu_read_buffer_lastvalue), LOG_SB16);
return this.mpu_read_buffer_lastvalue;
};
SB16.prototype.port3x0_write = function(value)
{
dbg_log("330 write: mpu data (unimplemented) : " + h(value), LOG_SB16);
};
// MPU UART Mode - Status Port
SB16.prototype.port3x1_read = function()
{
dbg_log("331 read: mpu status", LOG_SB16);
var status = 0;
status |= 0x40 * 0; // Output Ready
status |= 0x80 * !this.mpu_read_buffer.length; // Input Ready
return status;
};
// MPU UART Mode - Command Port
SB16.prototype.port3x1_write = function(value)
{
dbg_log("331 write: mpu command: " + h(value), LOG_SB16);
if(value == 0xFF)
{
// Command acknowledge.
this.mpu_read_buffer.clear();
this.mpu_read_buffer.push(0xFE);
}
};
//
// DSP command handlers
//
SB16.prototype.command_do = function()
{
var handler = DSP_COMMAND_HANDLERS[this.command];
if(!handler)
{
handler = this.dsp_default_handler;
}
handler.call(this);
// Reset Inputs.
this.command = DSP_NO_COMMAND;
this.command_size = 0;
this.write_buffer.clear();
};
SB16.prototype.dsp_default_handler = function()
{
dbg_log("Unhandled command: " + h(this.command), LOG_SB16);
};
/**
* @param {Array} commands
* @param {number} size
* @param {function()=} handler
*/
function register_dsp_command(commands, size, handler)
{
if(!handler)
{
handler = SB16.prototype.dsp_default_handler;
}
for(var i = 0; i < commands.length; i++)
{
DSP_COMMAND_SIZES[commands[i]] = size;
DSP_COMMAND_HANDLERS[commands[i]] = handler;
}
}
function any_first_digit(base)
{
var commands = [];
for(var i = 0; i < 16; i++)
{
commands.push(base + i);
}
return commands;
}
// ASP set register
register_dsp_command([0x0E], 2, function()
{
this.asp_registers[this.write_buffer.shift()] = this.write_buffer.shift();
});
// ASP get register
register_dsp_command([0x0F], 1, function()
{
this.read_buffer.clear();
this.read_buffer.push(this.asp_registers[this.write_buffer.shift()]);
});
// 8-bit direct mode single byte digitized sound output.
register_dsp_command([0x10], 1, function()
{
var value = audio_normalize(this.write_buffer.shift(), 127.5, -1);
this.dac_buffers[0].push(value);
this.dac_buffers[1].push(value);
this.bus.send("speaker-update-enable", true);
});
// 8-bit single-cycle DMA mode digitized sound output.
register_dsp_command([0x14, 0x15], 2, function()
{
this.dma_irq = SB_IRQ_8BIT;
this.dma_channel = this.dma_channel_8bit;
this.dma_autoinit = false;
this.dsp_signed = false;
this.dsp_16bit = false;
this.dsp_highspeed = false;
this.dma_transfer_size_set();
this.dma_transfer_start();
});
// Creative 8-bit to 2-bit ADPCM single-cycle DMA mode digitzed sound output.
register_dsp_command([0x16], 2);
// Creative 8-bit to 2-bit ADPCM single-cycle DMA mode digitzed sound output
// with reference byte.
register_dsp_command([0x17], 2);
// 8-bit auto-init DMA mode digitized sound output.
register_dsp_command([0x1C], 0, function()
{
this.dma_irq = SB_IRQ_8BIT;
this.dma_channel = this.dma_channel_8bit;
this.dma_autoinit = true;
this.dsp_signed = false;
this.dsp_16bit = false;
this.dsp_highspeed = false;
this.dma_transfer_start();
});
// Creative 8-bit to 2-bit ADPCM auto-init DMA mode digitized sound output
// with reference byte.
register_dsp_command([0x1F], 0);
// 8-bit direct mode single byte digitized sound input.
register_dsp_command([0x20], 0, function()
{
// Fake silent input.
this.read_buffer.clear();
this.read_buffer.push(0x7f);
});
// 8-bit single-cycle DMA mode digitized sound input.
register_dsp_command([0x24], 2);
// 8-bit auto-init DMA mode digitized sound input.
register_dsp_command([0x2C], 0);
// Polling mode MIDI input.
register_dsp_command([0x30], 0);
// Interrupt mode MIDI input.
register_dsp_command([0x31], 0);
// UART polling mode MIDI I/O.
register_dsp_command([0x34], 0);
// UART interrupt mode MIDI I/O.
register_dsp_command([0x35], 0);
// UART polling mode MIDI I/O with time stamping.
register_dsp_command([0x36], 0);
// UART interrupt mode MIDI I/O with time stamping.
register_dsp_command([0x37], 0);
// MIDI output.
register_dsp_command([0x38], 0);
// Set digitized sound transfer Time Constant.
register_dsp_command([0x40], 1, function()
{
this.sampling_rate_change(
1000000
/ (256 - this.write_buffer.shift())
/ this.get_channel_count()
);
});
// Set digitized sound output sampling rate.
// Set digitized sound input sampling rate.
register_dsp_command([0x41, 0x42], 2, function()
{
this.sampling_rate_change((this.write_buffer.shift() << 8) | this.write_buffer.shift());
});
// Set DSP block transfer size.
register_dsp_command([0x48], 2, function()
{
// TODO: should be in bytes, but if this is only used
// for 8 bit transfers, then this number is the same
// as number of samples?
// Wrong: e.g. stereo requires two bytes per sample.
this.dma_transfer_size_set();
});
// Creative 8-bit to 4-bit ADPCM single-cycle DMA mode digitized sound output.
register_dsp_command([0x74], 2);
// Creative 8-bit to 4-bit ADPCM single-cycle DMA mode digitized sound output
// with referene byte.
register_dsp_command([0x75], 2);
// Creative 8-bit to 3-bit ADPCM single-cycle DMA mode digitized sound output.
register_dsp_command([0x76], 2);
// Creative 8-bit to 3-bit ADPCM single-cycle DMA mode digitized sound output
// with referene byte.
register_dsp_command([0x77], 2);
// Creative 8-bit to 4-bit ADPCM auto-init DMA mode digitized sound output
// with reference byte.
register_dsp_command([0x7D], 0);
// Creative 8-bit to 3-bit ADPCM auto-init DMA mode digitized sound output
// with reference byte.
register_dsp_command([0x7F], 0);
// Pause DAC for a duration.
register_dsp_command([0x80], 2);
// 8-bit high-speed auto-init DMA mode digitized sound output.
register_dsp_command([0x90], 0, function()
{
this.dma_irq = SB_IRQ_8BIT;
this.dma_channel = this.dma_channel_8bit;
this.dma_autoinit = true;
this.dsp_signed = false;
this.dsp_highspeed = true;
this.dsp_16bit = false;
this.dma_transfer_start();
});
// 8-bit high-speed single-cycle DMA mode digitized sound input.
register_dsp_command([0x91], 0);
// 8-bit high-speed auto-init DMA mode digitized sound input.
register_dsp_command([0x98], 0);
// 8-bit high-speed single-cycle DMA mode digitized sound input.
register_dsp_command([0x99], 0);
// Set input mode to mono.
register_dsp_command([0xA0], 0);
// Set input mode to stereo.
register_dsp_command([0xA8], 0);
// Program 16-bit DMA mode digitized sound I/O.
register_dsp_command(any_first_digit(0xB0), 3, function()
{
if(this.command & (1 << 3))
{
// Analogue to digital not implemented.
this.dsp_default_handler();
return;
}
var mode = this.write_buffer.shift();
this.dma_irq = SB_IRQ_16BIT;
this.dma_channel = this.dma_channel_16bit;
this.dma_autoinit = !!(this.command & (1 << 2));
this.dsp_signed = !!(mode & (1 << 4));
this.dsp_stereo = !!(mode & (1 << 5));
this.dsp_16bit = true;
this.dma_transfer_size_set();
this.dma_transfer_start();
});
// Program 8-bit DMA mode digitized sound I/O.
register_dsp_command(any_first_digit(0xC0), 3, function()
{
if(this.command & (1 << 3))
{
// Analogue to digital not implemented.
this.dsp_default_handler();
return;
}
var mode = this.write_buffer.shift();
this.dma_irq = SB_IRQ_8BIT;
this.dma_channel = this.dma_channel_8bit;
this.dma_autoinit = !!(this.command & (1 << 2));
this.dsp_signed = !!(mode & (1 << 4));
this.dsp_stereo = !!(mode & (1 << 5));
this.dsp_16bit = false;
this.dma_transfer_size_set();
this.dma_transfer_start();
});
// Pause 8-bit DMA mode digitized sound I/O.
register_dsp_command([0xD0], 0, function()
{
this.dma_paused = true;
this.bus.send("speaker-update-enable", false);
});
// Turn on speaker.
// Documented to have no effect on SB16.
register_dsp_command([0xD1], 0, function()
{
this.dummy_speaker_enabled = true;
});
// Turn off speaker.
// Documented to have no effect on SB16.
register_dsp_command([0xD3], 0, function()
{
this.dummy_speaker_enabled = false;
});
// Continue 8-bit DMA mode digitized sound I/O.
register_dsp_command([0xD4], 0, function()
{
this.dma_paused = false;
this.bus.send("speaker-update-enable", true);
});
// Pause 16-bit DMA mode digitized sound I/O.
register_dsp_command([0xD5], 0, function()
{
this.dma_paused = true;
this.bus.send("speaker-update-enable", false);
});
// Continue 16-bit DMA mode digitized sound I/O.
register_dsp_command([0xD6], 0, function()
{
this.dma_paused = false;
this.bus.send("speaker-update-enable", true);
});
// Get speaker status.
register_dsp_command([0xD8], 0, function()
{
this.read_buffer.clear();
this.read_buffer.push(this.dummy_speaker_enabled * 0xFF);
});
// Exit 16-bit auto-init DMA mode digitized sound I/O.
// Exit 8-bit auto-init mode digitized sound I/O.
register_dsp_command([0xD9, 0xDA], 0, function()
{
this.dma_autoinit = false;
});
// DSP identification
register_dsp_command([0xE0], 1, function()
{
this.read_buffer.clear();
this.read_buffer.push(~this.write_buffer.shift());
});
// Get DSP version number.
register_dsp_command([0xE1], 0, function()
{
this.read_buffer.clear();
this.read_buffer.push(4);
this.read_buffer.push(5);
});
// DMA identification.
register_dsp_command([0xE2], 1);
// Get DSP copyright.
register_dsp_command([0xE3], 0, function()
{
this.read_buffer.clear();
for(var i = 0; i < DSP_COPYRIGHT.length; i++)
{
this.read_buffer.push(DSP_COPYRIGHT.charCodeAt(i));
}
// Null terminator.
this.read_buffer.push(0);
});
// Write test register.
register_dsp_command([0xE4], 1, function()
{
this.test_register = this.write_buffer.shift();
});
// Read test register.
register_dsp_command([0xE8], 0, function()
{
this.read_buffer.clear();
this.read_buffer.push(this.test_register);
});
// Trigger IRQ
register_dsp_command([0xF2, 0xF3], 0, function()
{
this.raise_irq();
});
// ASP - unknown function
var SB_F9 = new Uint8Array(256);
SB_F9[0x0E] = 0xFF;
SB_F9[0x0F] = 0x07;
SB_F9[0x37] = 0x38;
register_dsp_command([0xF9], 1, function()
{
var input = this.write_buffer.shift();
dbg_log("dsp 0xf9: unknown function. input: " + input, LOG_SB16);
this.read_buffer.clear();
this.read_buffer.push(SB_F9[input]);
});
//
// Mixer Handlers
//
SB16.prototype.mixer_default_read = function()
{
dbg_log("unhandled mixer register read. addr:" + h(this.mixer_current_address), LOG_SB16);
return this.mixer_unhandled_registers[this.mixer_current_address];
};
SB16.prototype.mixer_default_write = function(data)
{
dbg_log("unhandled mixer register write. addr:" + h(this.mixer_current_address) + " data:" + h(data), LOG_SB16);
this.mixer_unhandled_registers[this.mixer_current_address] = data;
};
/**
* @param{number} address
* @param{function():number=} handler
*/
function register_mixer_read(address, handler)
{
if(!handler)
{
handler = SB16.prototype.mixer_default_read;
}
MIXER_READ_HANDLERS[address] = handler;
}
/**
* @param{number} address
* @param{function(number)=} handler
*/
function register_mixer_write(address, handler)
{
if(!handler)
{
handler = SB16.prototype.mixer_default_write;
}
MIXER_WRITE_HANDLERS[address] = handler;
}
// Reset.
register_mixer_read(0x00, function()
{
return 0;
});
register_mixer_write(0x00);
// Output Stereo Select.
register_mixer_write(0x0E, function(bits)
{
this.dsp_stereo = bits & 0x2;
this.bus.send("speaker-stereo", this.dsp_stereo);
this.bus.send("speaker-filter", bits & 0x20);
});
// IRQ Select.
register_mixer_read(0x80, function()
{
switch(this.irq)
{
case SB_IRQ2: return 0x1;
case SB_IRQ5: return 0x2;
case SB_IRQ7: return 0x4;
case SB_IRQ10: return 0x8;
default: return 0x0;
}
});
register_mixer_write(0x80, function(bits)
{
if(bits & 0x1) this.irq = SB_IRQ2;
if(bits & 0x2) this.irq = SB_IRQ5;
if(bits & 0x4) this.irq = SB_IRQ7;
if(bits & 0x8) this.irq = SB_IRQ10;
});
// DMA Select.
register_mixer_read(0x81, function()
{
var ret = 0;
switch(this.dma_channel_8bit)
{
case SB_DMA0: ret |= 0x1; break;
case SB_DMA1: ret |= 0x2; break;
// Channel 2 is hardwired to floppy disk.
case SB_DMA3: ret |= 0x8; break;
}
switch(this.dma_channel_16bit)
{
// Channel 4 cannot be used.
case SB_DMA5: ret |= 0x20; break;
case SB_DMA6: ret |= 0x40; break;
case SB_DMA7: ret |= 0x80; break;
}
return ret;
});
register_mixer_write(0x81, function(bits)
{
if(bits & 0x1) this.dma_channel_8bit = SB_DMA0;
if(bits & 0x2) this.dma_channel_8bit = SB_DMA1;
if(bits & 0x8) this.dma_channel_8bit = SB_DMA3;
if(bits & 0x20) this.dma_channel_16bit = SB_DMA5;
if(bits & 0x40) this.dma_channel_16bit = SB_DMA6;
if(bits & 0x80) this.dma_channel_16bit = SB_DMA7;
});
// IRQ Status.
register_mixer_read(0x82, function()
{
var ret = 0x20;
for(var i = 0; i < 16; i++)
{
ret |= i * this.irq_triggered[i];
}
return ret;
});
//
// FM Handlers
//
SB16.prototype.fm_default_write = function(data, register, address)
{
dbg_log("unhandled fm register write. addr:" + register + "|" + h(address) + " data:" + h(data), LOG_SB16);
// No need to save into a dummy register as the registers are write-only.
};
/**
* @param{Array} addresses
* @param{function(number, number, number)=} handler
*/
function register_fm_write(addresses, handler)
{
if(!handler)
{
handler = SB16.prototype.fm_default_write;
}
for(var i = 0; i < addresses.length; i++)
{
FM_HANDLERS[addresses[i]] = handler;
}
}
function between(start, end)
{
var a = [];
for(var i = start; i <= end; i++)
{
a.push(i);
}
return a;
}
/** @const */ var SB_FM_OPERATORS_BY_OFFSET = new Uint8Array(32);
SB_FM_OPERATORS_BY_OFFSET[0x00] = 0;
SB_FM_OPERATORS_BY_OFFSET[0x01] = 1;
SB_FM_OPERATORS_BY_OFFSET[0x02] = 2;
SB_FM_OPERATORS_BY_OFFSET[0x03] = 3;
SB_FM_OPERATORS_BY_OFFSET[0x04] = 4;
SB_FM_OPERATORS_BY_OFFSET[0x05] = 5;
SB_FM_OPERATORS_BY_OFFSET[0x08] = 6;
SB_FM_OPERATORS_BY_OFFSET[0x09] = 7;
SB_FM_OPERATORS_BY_OFFSET[0x0A] = 8;
SB_FM_OPERATORS_BY_OFFSET[0x0B] = 9;
SB_FM_OPERATORS_BY_OFFSET[0x0C] = 10;
SB_FM_OPERATORS_BY_OFFSET[0x0D] = 11;
SB_FM_OPERATORS_BY_OFFSET[0x10] = 12;
SB_FM_OPERATORS_BY_OFFSET[0x11] = 13;
SB_FM_OPERATORS_BY_OFFSET[0x12] = 14;
SB_FM_OPERATORS_BY_OFFSET[0x13] = 15;
SB_FM_OPERATORS_BY_OFFSET[0x14] = 16;
SB_FM_OPERATORS_BY_OFFSET[0x15] = 17;
function get_fm_operator(register, offset)
{
return register * 18 + SB_FM_OPERATORS_BY_OFFSET[offset];
}
register_fm_write([0x01], function(bits, register, address)
{
this.fm_waveform_select_enable[register] = bits & 0x20 > 0;
this.fm_update_waveforms();
});
// Timer 1 Count.
register_fm_write([0x02]);
// Timer 2 Count.
register_fm_write([0x03]);
register_fm_write([0x04], function(bits, register, address)
{
switch(register)
{
case 0:
// if(bits & 0x80)
// {
// // IQR Reset
// }
// else
// {
// // Timer masks and on/off
// }
break;
case 1:
// Four-operator enable
break;
}
});
register_fm_write([0x05], function(bits, register, address)
{
if(register === 0)
{
// No registers documented here.
this.fm_default_write(bits, register, address);
return;
}
// OPL3 Mode Enable
});
register_fm_write([0x08], function(bits, register, address)
{
// Composite sine wave on/off
// Note select (keyboard split selection method)
});
register_fm_write(between(0x20, 0x35), function(bits, register, address)
{
var operator = get_fm_operator(register, address - 0x20);
// Tremolo
// Vibrato
// Sustain
// KSR Envelope Scaling
// Frequency Multiplication Factor
});
register_fm_write(between(0x40, 0x55), function(bits, register, address)
{
var operator = get_fm_operator(register, address - 0x40);
// Key Scale Level
// Output Level
});
register_fm_write(between(0x60, 0x75), function(bits, register, address)
{
var operator = get_fm_operator(register, address - 0x60);
// Attack Rate
// Decay Rate
});
register_fm_write(between(0x80, 0x95), function(bits, register, address)
{
var operator = get_fm_operator(register, address - 0x80);
// Sustain Level
// Release Rate
});
register_fm_write(between(0xA0, 0xA8), function(bits, register, address)
{
var channel = address - 0xA0;
// Frequency Number (Lower 8 bits)
});
register_fm_write(between(0xB0, 0xB8), function(bits, register, address)
{
// Key-On
// Block Number
// Frequency Number (Higher 2 bits)
});
register_fm_write([0xBD], function(bits, register, address)
{
// Tremelo Depth
// Vibrato Depth
// Percussion Mode
// Bass Drum Key-On
// Snare Drum Key-On
// Tom-Tom Key-On
// Cymbal Key-On
// Hi-Hat Key-On
});
register_fm_write(between(0xC0, 0xC8), function(bits, register, address)
{
// Right Speaker Enable
// Left Speaker Enable
// Feedback Modulation Factor
// Synthesis Type
});
register_fm_write(between(0xE0, 0xF5), function(bits, register, address)
{
var operator = get_fm_operator(register, address - 0xE0);
// Waveform Select
});
//
// FM behaviours
//
SB16.prototype.fm_update_waveforms = function()
{
// To be implemented.
}
//
// General behaviours
//
SB16.prototype.sampling_rate_change = function(rate)
{
this.sampling_rate = rate;
};
SB16.prototype.get_channel_count = function()
{
return this.dsp_stereo ? 2 : 1;
};
SB16.prototype.dma_transfer_size_set = function()
{
this.dma_sample_count = 1 + (this.write_buffer.shift() << 0) + (this.write_buffer.shift() << 8);
};
SB16.prototype.dma_transfer_start = function()
{
dbg_log("begin dma transfer", LOG_SB16);
// (1) Setup appropriate settings.
this.bytes_per_sample = 1;
if(this.dsp_16bit) this.bytes_per_sample *= 2;
// Don't count stereo interleaved bits apparently.
// Disabling this line is needed for sounds to work correctly,
// especially double buffering autoinit mode.
// Learnt the hard way.
// if(this.dsp_stereo) this.bytes_per_sample *= 2;
this.dac_rate_ratio = Math.round(this.audio_samplerate / this.sampling_rate);
this.dma_bytes_count = this.dma_sample_count * this.bytes_per_sample;
this.dma_bytes_block = SB_DMA_BLOCK_SAMPLES * this.bytes_per_sample;
// (2) Wait for unmask event.
this.dma_waiting_transfer = true;
};
SB16.prototype.dma_on_unmask = function(channel)
{
if(channel !== this.dma_channel || !this.dma_waiting_transfer)
{
return;
}
// (3) Configure amount of bytes left to transfer and begin first
// block of transfer when the DMA channel has been unmasked.
this.dma_waiting_transfer = false;
this.dma_bytes_left = this.dma_bytes_count;
this.dma_paused = false;
this.bus.send("speaker-update-enable", true);
this.dma_transfer_next();
};
SB16.prototype.dma_transfer_next = function()
{
// No more data to transfer.
if(!this.dma_bytes_left) return;
// DAC has enough samples buffered for now.
// Don't transfer too much too early, or else the DMA counters will not
// accurately reflect the amount of audio that has already been
// played back by the Web Audio API.
if(this.dac_buffers[0].length > this.dac_process_samples * 2) return;
// Do not transfer if paused.
if(this.cpu_paused || this.dma_paused) return;
dbg_log("dma transfering next block", LOG_SB16);
var size = Math.min(this.dma_bytes_left, this.dma_bytes_block);
var samples = Math.floor(size / this.bytes_per_sample);
this.dma.do_write(this.dma_syncbuffer, 0, size, this.dma_channel, (error) =>
{
dbg_log("dma block transfer " + (error ? "unsuccessful" : "successful"), LOG_SB16);
if(error) return;
this.dma_to_dac(samples);
this.dma_bytes_left -= size;
if(!this.dma_bytes_left)
{
// Completed requested transfer of given size.
this.raise_irq(this.dma_irq);
if(this.dma_autoinit)
{
// Restart the transfer.
this.dma_bytes_left = this.dma_bytes_count;
}
}
// Keep transfering until dac_buffer contains enough data.
setTimeout(() => { this.dma_transfer_next(); }, 0);
});
};
SB16.prototype.dma_to_dac = function(sample_count)
{
var amplitude = this.dsp_16bit ? 32767.5 : 127.5;
var offset = this.dsp_signed ? 0 : -1;
var repeats = (this.dsp_stereo ? 1 : 2) * this.dac_rate_ratio;
var buffer;
if(this.dsp_16bit)
{
buffer = this.dsp_signed ? this.dma_buffer_int16 : this.dma_buffer_uint16;
}
else
{
buffer = this.dsp_signed ? this.dma_buffer_int8 : this.dma_buffer_uint8;
}
var channel = 0;
for(var i = 0; i < sample_count; i++)
{
var sample = audio_normalize(buffer[i], amplitude, offset);
for(var j = 0; j < repeats; j++)
{
this.dac_buffers[channel].push(sample);
channel ^= 1;
}
}
};
SB16.prototype.audio_send = function(size)
{
this.dac_process_samples = size;
if(this.dac_buffers[0].length && this.dac_buffers[0].length < this.dac_process_samples * 2)
{
dbg_log("dac_buffer contains only " +
(this.dac_buffers[0].length / 2) +
" samples out of " + this.dac_process_samples + " needed", LOG_SB16);
}
var out0 = this.dac_buffers[0].shift_block(size);
var out1 = this.dac_buffers[1].shift_block(size);
this.bus.send("speaker-update-data", [out0, out1], [out0.buffer, out1.buffer]);
setTimeout(() => { this.dma_transfer_next(); }, 0);
};
SB16.prototype.raise_irq = function(type)
{
dbg_log("raise irq", LOG_SB16);
this.irq_triggered[type] = 1;
this.cpu.device_raise_irq(this.irq);
};
SB16.prototype.lower_irq = function(type)
{
dbg_log("lower irq", LOG_SB16);
this.irq_triggered[type] = 0;
this.cpu.device_lower_irq(this.irq);
};
//
// Helpers
//
function audio_normalize(value, amplitude, offset)
{
return audio_clip(value / amplitude + offset, -1, 1);
}
function audio_clip(value, low, high)
{
return (value < low) * low + (value > high) * high + (low <= value && value <= high) * value;
}