blob: bcfd9dfb6565efceb7e1b6a4977361f24cf873b4 [file] [log] [blame] [raw]
"use strict";
/**
* @constructor
*
* @param {Bus.Connector} bus
*/
function KeyboardAdapter(bus)
{
var
/**
* @type {!Object.<boolean>}
*/
keys_pressed = {},
keyboard = this;
/**
* Set by emulator
* @type {boolean}
*/
this.emu_enabled = true;
/**
* Format:
* Javascript event.keyCode -> make code
* @const
*/
var charmap = new Uint16Array([
0, 0, 0, 0, 0, 0, 0, 0,
// 0x08: backspace, tab, enter
0x0E, 0x0F, 0, 0, 0, 0x1C, 0, 0,
// 0x10: shift, ctrl, alt, pause, caps lock
0x2A, 0x1D, 0x38, 0, 0x3A, 0, 0, 0,
// 0x18: escape
0, 0, 0, 0x01, 0, 0, 0, 0,
// 0x20: spacebar, page down/up, end, home, arrow keys, ins, del
0x39, 0xE049, 0xE051, 0xE04F, 0xE047, 0xE04B, 0xE048, 0xE04D,
0x50, 0, 0, 0, 0, 0x52, 0x53, 0,
// 0x30: numbers
0x0B, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
0x09, 0x0A,
// 0x3B: ;= (firefox only)
0, 0x27, 0, 0x0D, 0, 0,
// 0x40
0,
// 0x41: letters
0x1E, 0x30, 0x2E, 0x20, 0x12, 0x21, 0x22, 0x23, 0x17, 0x24, 0x25, 0x26, 0x32,
0x31, 0x18, 0x19, 0x10, 0x13, 0x1F, 0x14, 0x16, 0x2F, 0x11, 0x2D, 0x15, 0x2C,
// 0x5B: Left Win, Right Win, Menu
0xE05B, 0xE05C, 0xE05D, 0, 0,
// 0x60: keypad
0x52, 0x4F, 0x50, 0x51, 0x4B, 0x4C, 0x4D, 0x47,
0x48, 0x49, 0, 0, 0, 0, 0, 0,
// 0x70: F1 to F12
0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x57, 0x58,
0, 0, 0, 0,
// 0x80
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
// 0x90: Numlock
0x45, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
// 0xA0: - (firefox only)
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0x0C, 0, 0,
// 0xB0
// ,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0x27, 0x0D, 0x33, 0x0C, 0x34, 0x35,
// 0xC0
// `
0x29, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
// 0xD0
// [']\
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0x1A, 0x2B, 0x1B, 0x28, 0,
// 0xE0
// Apple key on Gecko, Right alt
0xE05B, 0xE038, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
]);
this.bus = bus;
this.destroy = function()
{
window.removeEventListener("keyup", keyup_handler, false);
window.removeEventListener("keydown", keydown_handler, false);
window.removeEventListener("blur", blur_handler, false);
};
this.init = function()
{
if(typeof window === "undefined")
{
return;
}
this.destroy();
window.addEventListener("keyup", keyup_handler, false);
window.addEventListener("keydown", keydown_handler, false);
window.addEventListener("blur", blur_handler, false);
};
this.init();
function may_handle(e)
{
if(e.shiftKey && e.ctrlKey && e.keyCode === 74)
{
// don't prevent opening chromium dev tools
// maybe add other important combinations here, too
return false;
}
if(!keyboard.emu_enabled)
{
return false;
}
if(e.target)
{
// className shouldn't be hardcoded here
return e.target.className === "phone_keyboard" ||
(e.target.nodeName !== "INPUT" && e.target.nodeName !== "TEXTAREA");
}
else
{
return true;
}
}
function keyup_handler(e)
{
if(!may_handle(e))
{
return;
}
var code = e.keyCode;
if(!keys_pressed[code])
{
// stray keyup
return false;
}
keys_pressed[code] = false;
if(!handler(code, false))
{
e.preventDefault();
}
}
function keydown_handler(e)
{
if(!may_handle(e))
{
return;
}
var code = e.keyCode;
if(keys_pressed[code])
{
handler(code, false);
}
keys_pressed[code] = true;
if(!handler(code, true))
{
e.preventDefault();
}
}
function blur_handler(e)
{
// trigger keyup for all pressed keys
var keys = Object.keys(keys_pressed),
key;
for(var i = 0; i < keys.length; i++)
{
key = +keys[i];
if(keys_pressed[key])
{
handler(key, false);
}
}
keys_pressed = {};
}
/**
* @param {number} chr
* @param {boolean} keydown
*/
function handler(chr, keydown)
{
if(!keyboard.bus)
{
return;
}
if(chr >= charmap.length || charmap[chr] === 0)
{
console.log("Missing char in map: " + chr.toString(16));
return true;
}
var code = charmap[chr];
if(!keydown)
{
code |= 0x80;
}
//console.log("Key: " + code.toString(16) + " from " + chr.toString(16) + " down=" + keydown);
if(code > 0xFF)
{
// prefix
send_to_controller(code >> 8);
send_to_controller(code & 0xFF);
}
else
{
send_to_controller(code);
}
return false;
}
function send_to_controller(code)
{
keyboard.bus.send("keyboard-code", code);
}
}