| # Contributing to Compiler Explorer |
| |
| First off, if you're reading this: thank you! Even considering contributing to **Compiler Explorer** is very much |
| appreciated! Before we go too far, an apology: **Compiler Explorer** grew out of a bit of hacky JavaScript into a pretty |
| large and well-used project pretty quickly. Not all the code was originally well-written or well-tested. Please be |
| forgiving of that. |
| |
| **Compiler Explorer** follows a [Code of Conduct](CODE_OF_CONDUCT.md) which aims to foster an open and welcoming |
| environment. |
| |
| # Where to start |
| |
| We have labeled issues which should be easy to do that you can find |
| [here](https://github.com/compiler-explorer/compiler-explorer/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22) |
| |
| If you have any questions, don't hesitate: [Contact us]. |
| |
| If there is something you would like to do yourself, it might help to make an issue so people can weigh in and point you |
| in the right direction. |
| |
| ## Node version |
| |
| **Compiler Explorer** currently targets [Node.js](https://nodejs.org/) LTS version 18 so it's better if you do so as |
| well when testing your changes locally. |
| |
| ## In brief |
| |
| - Make your changes, trying to stick to the style and format where possible. |
| - We use [ESLint](https://eslint.org/) to ensure a consistent code base and PRs won't pass unless it detects no |
| errors. |
| - Running `make lint-fix` will run the linter, which will auto-fix everything it can and report back any errors and |
| warnings. |
| - If you're adding a new server-side component, please do your best to add a test to cover it. For client-side changes |
| that's trickier. |
| - Tests should run automatically as a pre-commit step. _You can disable this check with `git commit --no-verify` if |
| needed_. |
| - You can run `make check` to run both the linter and the code tests |
| - Do a smoke test: Run `make` and ensure the site works as you'd expect. Concentrate on the areas you'd expect to have |
| changed, but if you can, click about generally to help check you haven't unintentionally broken something else |
| - Submit a Pull Request. |
| |
| ## Basic code layout |
| |
| Code is separated into server-side code and client-side code. All dependencies (server and client side) are installed |
| via `package.json`. _Server code_ is in `app.js` and in the `lib` directory. _Client code_ is all in the `static` |
| directory. |
| |
| In the server code, the `app.js` sets up a basic `express` middleware-driven web server, delegating to the various |
| compiler backends in `lib/compilers/`. All of them inherit from `lib/base-compiler.js` which does most of the work of |
| running compilers, then parsing the output and forming a JSON object to send to the client. Any assembly parsing is done |
| in the `lib/asm-parser.js`, and similar, files. |
| |
| In the client code, [GoldenLayout](https://www.golden-layout.com/) is used as the container. If you look at some |
| components like the `static/compiler.js`, you'll see the general flow. Any state stored makes it into the URL, so be |
| careful not to stash anything too big in there. |
| |
| The client code follows GoldenLayout's message-based system: no component has a reference to any other and everything is |
| done via messages. This will allow us to use pop-out windows, if we ever need to, as the messages are JSON-serializable |
| between separate windows. |
| |
| ## Editing flow |
| |
| The recommended way to work on **Compiler Explorer** is to just run `make dev` and let the automatic reloading do its |
| magic. Any changes to the server code will cause the server to reload, and any changes to the client code will be |
| reflected upon a page reload. This makes for a pretty quick turnaround. Note that a current issue makes every project |
| media asset to be locally unavailable. We will hopefully fix this in the near future. |
| |
| ## Gotchas |
| |
| - New client-side code should preferably be written in TypeScript, but we will always accept js code too. Be aware that |
| in that case, you must stick to **ES5** (so no `let` or arrow operators) js code. Sadly there are still enough users |
| out there on old browsers. Note that this restriction does not apply to the server side code, in which you can use all |
| the cool features you want. In lieu of ES6 features, [Underscore.js](https://underscorejs.org/) is available as a way |
| to bridge the feature gap. The library is available both in the client and server code. |
| - Be aware that **Compiler Explorer** runs on a cluster on the live site. No local state is kept between invocations, |
| and the user's next request will likely hit a different node in the cluster, so don't rely on any in-memory state. |
| |
| [contact us]: README.md#contact-us |