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// Copyright (c) 2017, Matt Godbolt & Rubén Rincón
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
/***
* Language object type
*
* @typedef {Object} CELanguage
* @property {string} id - Id of language. Added programmatically based on CELanguages key
* @property {string} name - UI display name of the language
* @property {string} monaco - Monaco Editor language ID (Selects which language Monaco will use to highlight the code)
* @property {string[]} extensions - Usual extensions associated with the language. First one is used as file input etx
* @property {string[]} alias - Different ways in which we can also refer to this language
*/
/***
* Currently supported languages on Compiler Explorer
*
* @typedef {Object.<string, CELanguage>} CELanguages
*/
/***
* Current supported languages
* @type {CELanguages}
*/
const languages = {
'c++': {
name: 'C++',
monaco: 'cppp',
extensions: ['.cpp', '.cxx', '.h', '.hpp', '.hxx', '.c'],
alias: ['gcc', 'cpp'],
previewFilter: /^\s*#include/
},
llvm: {
name: 'LLVM IR',
monaco: 'llvm-ir',
extensions: ['.ll'],
alias: []
},
cppx: {
name: 'Cppx',
monaco: 'cppp',
extensions: ['.cpp', '.cxx', '.h', '.hpp', '.hxx', '.c'],
alias: [],
previewFilter: /^\s*#include/
},
c: {
name: 'C',
monaco: 'nc',
extensions: ['.c', '.h'],
alias: [],
previewFilter: /^\s*#include/
},
rust: {
name: 'Rust',
monaco: 'rust',
extensions: ['.rs'],
alias: []
},
d: {
name: 'D',
monaco: 'd',
extensions: ['.d'],
alias: []
},
go: {
name: 'Go',
monaco: 'go',
extensions: ['.go'],
alias: []
},
ispc: {
name: 'ispc',
monaco: 'ispc',
extensions: ['.ispc'],
alias: []
},
haskell: {
name: 'Haskell',
monaco: 'haskell',
extensions: ['.hs', '.haskell'],
alias: []
},
ocaml: {
name: 'OCaml',
monaco: 'ocaml',
extensions: ['.ml', '.mli'],
alias: []
},
swift: {
name: 'Swift',
monaco: 'swift',
extensions: ['.swift'],
alias: []
},
pascal: {
name: 'Pascal',
monaco: 'pascal',
extensions: ['.pas'],
alias: []
},
fortran: {
id: 'fortran',
name: 'Fortran',
monaco: 'fortran',
extensions: ['.f90','.F90','.f95','.F95'],
alias: []
},
assembly: {
name: 'Assembly',
monaco: 'asm',
extensions: ['.asm'],
alias: ['asm']
},
analysis: {
name: 'Analysis',
monaco: 'asm',
extensions: ['.asm'], // maybe add more? Change to a unique one?
alias: ['tool', 'tools']
},
cuda: {
name: 'CUDA',
monaco: 'cuda',
extensions: ['.cu'],
alias: ['nvcc']
},
zig: {
name: 'Zig',
monaco: 'zig',
extensions: ['.zig'],
alias: []
},
clean: {
name: 'Clean',
monaco: 'clean',
extensions: ['.icl'],
alias: []
}
};
const fs = require('fs-extra');
const _ = require('underscore');
const path = require('path');
_.each(languages, (lang, key) => {
lang.id = key;
try {
lang.example = fs.readFileSync(path.join('examples', lang.id, 'default' + lang.extensions[0]), 'utf8');
} catch (error) {
lang.example = "Oops, something went wrong and we could not get the default code for this language.";
}
});
module.exports = {
list: languages
};