| #include "stdafx.h" |
| #include <mmsystem.h> |
| #include "AudioDirectSound.h" |
| #include "Tedmem.h" |
| |
| #define DIVISOR 2 |
| |
| CRITICAL_SECTION AudioDirectSound::cs; |
| |
| void CALLBACK TimerProcess(UINT uTimerID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2) |
| { |
| AudioDirectSound *pDDS = (AudioDirectSound *)dwUser; |
| pDDS->TimerCallback(); |
| } |
| |
| HRESULT WINAPI AudioDirectSound::cb(LPBYTE lpDesBuf, const DWORD dwRequiredSamples, DWORD &dwRetSamples, LPVOID lpData) |
| { |
| audioCallback(lpData, lpDesBuf, dwRequiredSamples); |
| dwRetSamples = dwRequiredSamples / 2; |
| return 0; |
| } |
| |
| AudioDirectSound::AudioDirectSound(void *userData, unsigned int sampleFrq_, |
| unsigned int bufDurInMsec = 40) : Audio(sampleFrq_) |
| { |
| InitializeCriticalSection(&cs); |
| //<DirectSound> |
| ZeroMemory(&m_WFE, sizeof(m_WFE)); |
| m_lpDS = NULL; |
| m_lpDSB = NULL; |
| m_pHEvent[0] = CreateEvent(NULL, FALSE, FALSE, _T("Direct_Sound_Buffer_Notify_0")); |
| m_pHEvent[1] = CreateEvent(NULL, FALSE, FALSE, _T("Direct_Sound_Buffer_Notify_1")); |
| //</DirectSound> |
| |
| //<Audio Buffer> |
| m_lpAudioBuf = NULL; |
| m_lpGETAUDIOSAMPLES = NULL; |
| m_lpData = NULL; |
| //</Audio Buffer> |
| |
| //<Playing> |
| m_dwCircles1 = 0; |
| m_dwCircles2 = 0; |
| //</Playing> |
| |
| // |
| unsigned int fragsPerSec = 1000 / bufDurInMsec; |
| unsigned int bufSize1kbChunk = (sampleFrq_ / fragsPerSec / 1024) * 1024; |
| if (!bufSize1kbChunk) bufSize1kbChunk = 512; |
| bufferLength = bufSize1kbChunk; |
| unsigned int bfSize = TED_SOUND_CLOCK / fragsPerSec; //(bufferLength * TED_SOUND_CLOCK + sampleFrq_ / 2) / sampleFrq_; |
| // double length ring buffer, dividable by 8 |
| ringBufferSize = (bfSize / 8 + 1) * 16; |
| ringBuffer = new short[ringBufferSize]; |
| // trigger initial buffer fill |
| ringBufferIndex = ringBufferSize-1; |
| |
| // Initialize |
| m_WFE.wFormatTag = WAVE_FORMAT_PCM; |
| m_WFE.nChannels = 1; |
| m_WFE.nSamplesPerSec = sampleFrq_; |
| m_WFE.wBitsPerSample = 16; |
| m_WFE.nBlockAlign = m_WFE.nChannels * m_WFE.wBitsPerSample / 8; |
| m_WFE.nAvgBytesPerSec = m_WFE.nSamplesPerSec * m_WFE.nBlockAlign; |
| m_WFE.cbSize = 0; |
| SetFormat(m_WFE); |
| SetCallback( cb, userData); |
| } |
| //</AudioDirectSound> |
| |
| AudioDirectSound::~AudioDirectSound() |
| { |
| if (NULL != m_lpAudioBuf) { |
| delete []m_lpAudioBuf; |
| m_lpAudioBuf = NULL; |
| } |
| } |
| //</~AudioDirectSound> |
| |
| void AudioDirectSound::SetFormat(WAVEFORMATEX WFE) |
| { |
| m_WFE = WFE; |
| |
| //Create DirectSound |
| if ( FAILED(DirectSoundCreate(NULL, &m_lpDS, NULL)) ) { |
| OutputDebugString(_T("Create DirectSound Failed!")); |
| m_strLastError = _T("MyDirectSound SetFormat Failed!"); |
| return; |
| } |
| |
| //Set Cooperative Level |
| HWND hWnd = GetForegroundWindow(); |
| if (hWnd == NULL) { |
| hWnd = GetDesktopWindow(); |
| } |
| |
| if ( FAILED(m_lpDS->SetCooperativeLevel(hWnd, DSSCL_PRIORITY)) ) { |
| OutputDebugString(_T("SetCooperativeLevel Failed")); |
| m_strLastError = _T("MyDirectSound SetFormat Failed!"); |
| return; |
| } |
| |
| //Create Primary Buffer |
| DSBUFFERDESC dsbd; |
| ZeroMemory(&dsbd, sizeof(dsbd)); |
| dsbd.dwSize = sizeof(DSBUFFERDESC); |
| dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER; |
| dsbd.dwBufferBytes = 0; |
| dsbd.lpwfxFormat = NULL; |
| |
| LPDIRECTSOUNDBUFFER lpDSB = NULL; |
| if ( FAILED(m_lpDS->CreateSoundBuffer(&dsbd, &lpDSB, NULL)) ) { |
| OutputDebugString(_T("Create Primary Sound Buffer Failed!")); |
| m_strLastError = _T("MyDirectSound SetFormat Failed!"); |
| return; |
| } |
| |
| //Set Primary Buffer Format |
| if ( FAILED(lpDSB->SetFormat(&m_WFE)) ) { |
| OutputDebugString(_T("Set Primary Format Failed!")); |
| m_strLastError = _T("MyDirectSound SetFormat Failed!"); |
| return; |
| } |
| |
| //Create Second Sound Buffer |
| dsbd.dwFlags = DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS_GLOBALFOCUS; |
| dsbd.dwBufferBytes = 2 * 2 * bufferLength; //2 bytes per sample twice |
| dsbd.lpwfxFormat = &m_WFE; |
| |
| if ( FAILED(m_lpDS->CreateSoundBuffer(&dsbd, &m_lpDSB, NULL)) ) { |
| OutputDebugString(_T("Create Second Sound Buffer Failed!")); |
| m_strLastError = _T("MyDirectSound SetFormat Failed!"); |
| return; |
| } |
| |
| //Query DirectSoundNotify |
| LPDIRECTSOUNDNOTIFY lpDSBNotify; |
| if ( FAILED(m_lpDSB->QueryInterface(IID_IDirectSoundNotify, (LPVOID *)&lpDSBNotify)) ) { |
| OutputDebugString(_T("QueryInterface DirectSoundNotify Failed!")); |
| m_strLastError = _T("QueryInterface IID_IDirectSoundNotify Failed!"); |
| return; |
| } |
| |
| //Set Direct Sound Buffer Notify Position |
| DSBPOSITIONNOTIFY pPosNotify[2]; |
| pPosNotify[0].dwOffset = bufferLength - 1; |
| pPosNotify[1].dwOffset = 3 * bufferLength - 1; |
| pPosNotify[0].hEventNotify = m_pHEvent[0]; |
| pPosNotify[1].hEventNotify = m_pHEvent[1]; |
| |
| if ( FAILED(lpDSBNotify->SetNotificationPositions(2, pPosNotify)) ) { |
| OutputDebugString(_T("Set NotificationPosition Failed!")); |
| m_strLastError = _T("SetNotificationPositions Failed!"); |
| return; |
| } |
| |
| //New audio buffer |
| if (NULL != m_lpAudioBuf) { |
| delete []m_lpAudioBuf; |
| m_lpAudioBuf = NULL; |
| } |
| m_lpAudioBuf = new unsigned char[bufferLength * 2 * 2]; |
| |
| //Init Audio Buffer |
| memset(m_lpAudioBuf, 0, bufferLength * 2 * 2); |
| } |
| //</SetFormat> |
| |
| void AudioDirectSound::play() |
| { |
| //Check if the DirectSound was created successfully |
| if (NULL == m_lpDS) { |
| m_strLastError = _T("DirectSound was not created!"); |
| OutputDebugString(m_strLastError); |
| return; |
| } |
| |
| //Check if the callback function is valid |
| if (NULL == m_lpGETAUDIOSAMPLES) { |
| m_strLastError = _T("Callback Function is NULL!"); |
| OutputDebugString(m_strLastError); |
| return; |
| } |
| |
| //Check if SetFormat successful |
| if ( !m_strLastError.CompareNoCase(_T("MyDirectSound SetFormat Failed!")) ) { |
| OutputDebugString(m_strLastError); |
| return; |
| } |
| paused = false; |
| // Start playing |
| m_lpDSB->Play(0, 0, DSBPLAY_LOOPING); |
| m_timerID = timeSetEvent(20, 10, TimerProcess, (DWORD)this, TIME_PERIODIC | TIME_CALLBACK_FUNCTION); |
| } |
| //</Play> |
| |
| void AudioDirectSound::pause() |
| { |
| paused = true; |
| if (NULL != m_lpDSB) { |
| m_lpDSB->Stop(); // FIXME clicks... :( |
| timeKillEvent(m_timerID); |
| } |
| } |
| //</Pause> |
| |
| void AudioDirectSound::stop() |
| { |
| paused = true; |
| if (NULL != m_lpDSB) { |
| |
| m_lpDSB->Stop(); |
| timeKillEvent(m_timerID); |
| |
| //Empty the buffer |
| LPVOID lpvAudio1 = NULL; |
| DWORD dwBytesAudio1 = 0; |
| HRESULT hr = m_lpDSB->Lock(0, 0, &lpvAudio1, &dwBytesAudio1, NULL, NULL, DSBLOCK_ENTIREBUFFER); |
| if ( FAILED(hr) ) { |
| m_strLastError = _T("Lock entirebuffer failed! Stop Failed!"); |
| OutputDebugString(m_strLastError); |
| return; |
| } |
| memset(lpvAudio1, 0, dwBytesAudio1); |
| m_lpDSB->Unlock(lpvAudio1, dwBytesAudio1, NULL, NULL); |
| |
| //Move the current play position to begin |
| m_lpDSB->SetCurrentPosition(0); |
| |
| //Reset Event |
| ResetEvent(m_pHEvent[0]); |
| ResetEvent(m_pHEvent[1]); |
| |
| //Set Circles1 and Circles2 0 |
| m_dwCircles1 = 0; |
| m_dwCircles2 = 0; |
| } |
| } |
| //</Stop> |
| |
| void AudioDirectSound::lock() |
| { |
| // |
| } |
| void AudioDirectSound::unlock() |
| { |
| // |
| } |
| |
| DWORD AudioDirectSound::GetSamplesPlayed() |
| { |
| if (NULL == m_lpDSB) { |
| return 0; |
| } |
| |
| //Get current play position |
| DWORD dwCurPlayPos = 0, dwCurPlaySample = 0; |
| m_lpDSB->GetCurrentPosition(&dwCurPlayPos, NULL); |
| dwCurPlaySample = dwCurPlayPos/m_WFE.nBlockAlign; |
| |
| //Caculate the samples played |
| DWORD dwSamplesPlayed = 0; |
| if (m_dwCircles2 < 1) { |
| return dwCurPlaySample; |
| } |
| |
| dwSamplesPlayed = (m_dwCircles2 - 1) * bufferLength * 2 + 3 * bufferLength / 2; |
| if (dwCurPlaySample > (3 * bufferLength / 2)) { |
| if (m_dwCircles2 < m_dwCircles1) { |
| dwSamplesPlayed = (m_dwCircles1-1) * 2 * bufferLength + 3 * bufferLength / 2; |
| } |
| dwSamplesPlayed += dwCurPlaySample - 3 * bufferLength / 2 + 1; |
| } else { |
| dwSamplesPlayed += dwCurPlaySample + bufferLength / 2; |
| } |
| |
| CString strSamplesPlayed; |
| strSamplesPlayed.Format(_T("Samples Played: %d \n"), dwSamplesPlayed); |
| OutputDebugString(strSamplesPlayed); |
| |
| return dwSamplesPlayed; |
| } |
| //</GetSamplePlaying> |
| |
| void AudioDirectSound::SetCallback(LPGETAUDIOSAMPLES_PROGRESS Function_Callback, LPVOID lpData) |
| { |
| m_lpGETAUDIOSAMPLES = Function_Callback; |
| m_lpData = lpData; |
| } |
| //</SetCallback> |
| |
| void AudioDirectSound::TimerCallback() |
| { |
| LPVOID lpvAudio1 = NULL, lpvAudio2 = NULL; |
| DWORD dwBytesAudio1 = 0, dwBytesAudio2 = 0; |
| DWORD dwRetSamples = 0, dwRetBytes = 0; |
| |
| HRESULT hr = WaitForMultipleObjects(2, m_pHEvent, FALSE, 0); |
| if(WAIT_OBJECT_0 == hr) { |
| |
| m_dwCircles1++; |
| |
| //Lock DirectSoundBuffer Second Part |
| HRESULT hr = m_lpDSB->Lock(bufferLength * 2, bufferLength * 2, |
| &lpvAudio1, &dwBytesAudio1, &lpvAudio2, &dwBytesAudio2, 0); |
| if ( FAILED(hr) ) { |
| m_strLastError = _T("Lock DirectSoundBuffer Failed!"); |
| OutputDebugString(m_strLastError); |
| return; |
| } |
| } else if (WAIT_OBJECT_0 + 1 == hr) { |
| |
| m_dwCircles2++; |
| |
| //Lock DirectSoundBuffer First Part |
| HRESULT hr = m_lpDSB->Lock(0, bufferLength * 2, &lpvAudio1, &dwBytesAudio1, |
| &lpvAudio2, &dwBytesAudio2, 0); |
| if ( FAILED(hr) ) { |
| m_strLastError = _T("Lock DirectSoundBuffer Failed!"); |
| OutputDebugString(m_strLastError); |
| return; |
| } |
| } else { |
| return; |
| } |
| |
| // Fill audio buffer via callback function |
| m_lpGETAUDIOSAMPLES(m_lpAudioBuf, bufferLength * 2, dwRetSamples, m_lpData); |
| |
| //Copy AudioBuffer to DirectSoundBuffer |
| if (NULL == lpvAudio2) { |
| memcpy(lpvAudio1, m_lpAudioBuf, dwBytesAudio1); |
| } else { |
| memcpy(lpvAudio1, m_lpAudioBuf, dwBytesAudio1); |
| memcpy(lpvAudio2, m_lpAudioBuf + dwBytesAudio1, dwBytesAudio2); |
| } |
| |
| //Unlock DirectSoundBuffer |
| m_lpDSB->Unlock(lpvAudio1, dwBytesAudio1, lpvAudio2, dwBytesAudio2); |
| } |
| //</TimerCallback> |