blob: 363c47010d471d15d752c876346db959a98bdf47 [file] [log] [blame] [raw]
#include "Audio.h"
#include "Tedmem.h"
#include "Filter.h"
#include <math.h>
#ifdef _DEBUG
#include <cstdio>
#endif
#define PRECISION 0
#define OSCRELOADVAL (0x3FF << PRECISION)
unsigned int TED::masterVolume;
static int Volume;
static int Snd1Status;
static int Snd2Status;
static int SndNoiseStatus;
static int DAStatus;
static unsigned short Freq1;
static unsigned short Freq2;
static int NoiseCounter;
static int FlipFlop[2];
static int dcOutput[2];
static int oscCount[2];
static int OscReload[2];
static int oscStep;
static unsigned char noise[256]; // 0-8
inline void TED::setFreq(unsigned int channel, int freq)
{
dcOutput[channel] = (freq == 0x3FE) ? 1 : 0;
OscReload[channel] = ((freq + 1)&0x3FF) << PRECISION;
}
void TED::oscillatorReset()
{
FlipFlop[0] = dcOutput[0] = 0;
FlipFlop[1] = dcOutput[1] = 0;
oscCount[0] = 0;
oscCount[1] = 0;
NoiseCounter = 0;
Freq1 = Freq2 = 0;
DAStatus = Snd1Status = Snd2Status = 0;
}
// call only once!
void TED::oscillatorInit()
{
oscillatorReset();
/* initialise im with 0xa8 */
int im = 0xa8;
for (unsigned int i = 0; i<256; i++) {
noise[i] = im & 1;
im = (im<<1)+(1^((im>>7)&1)^((im>>5)&1)^((im>>4)&1)^((im>>1)&1));
}
oscStep = (1 << PRECISION) << 0;
// set player specific parameters
waveForm[0] = waveForm[1] = 1;
masterVolume = 8;
setplaybackSpeed(3);
enableChannel(0, true);
enableChannel(1, true);
enableChannel(2, true);
}
void TED::writeSoundReg(unsigned int reg, unsigned char value)
{
#if defined(_DEBUG) && 1
static FILE *f = std::fopen("freqlog.txt", "a");
if (f)
std::fprintf(f, "%04X <- %02X in cycle %u", 0xff0e + reg, value, CycleCounter);
fprintf(f, "\n");
#endif
switch (reg) {
case 0:
Freq1 = (Freq1 & 0x300) | value;
setFreq(0, Freq1);
break;
case 1:
Freq2 = (Freq2 & 0x300) | value;
setFreq(1, Freq2);
break;
case 2:
Freq2 = (Freq2 & 0xFF) | (value << 8);
setFreq(1, Freq2);
break;
case 3:
if (DAStatus = value & 0x80) {
FlipFlop[0] = 1;
FlipFlop[1] = 1;
oscCount[0] = OscReload[0];
oscCount[1] = OscReload[1];
NoiseCounter = 0xFF;
}
Volume = value & 0x0F;
if (Volume > 8) Volume = 8;
Volume = (Volume << 8) * masterVolume / 10;
Snd1Status = value & 0x10;
Snd2Status = value & 0x20;
SndNoiseStatus = value & 0x40;
break;
case 4:
Freq1 = (Freq1 & 0xFF) | (value << 8);
setFreq(0, Freq1);
break;
}
}
void TED::storeToBuffer(short *buffer, unsigned int count)
{
static double lp_accu = 0;
static double hp_accu = 0;
const double hptc=4000.0/1000000; // 6000us (est) maybe 7000 ?
const double hpc=1.0/(hptc * sampleRate * 2.0); // 2*pi*fc=1/tau..
// TODO: a proper windowed lowpass FIR filter
#if 0
const double lpc = 1.0 - exp( - double(sampleRate) / 2.0 / double(TED_SOUND_CLOCK));
do {
double accu = (double) *buffer;
// apply low pass filter -> lp_accu = lpc*accu + (1-lpc)*lp_accu
lp_accu += lpc * (accu - lp_accu);
accu = lp_accu - hp_accu;
// update hp filter pole
hp_accu += hpc * accu;
// fill the buffer
*buffer++ = ((short)accu);
} while(--count);
#else
do {
double accu = (double) filter->lowPass(*buffer);
accu = accu - hp_accu;
// update hp filter pole
hp_accu += hpc * accu;
// fill the buffer
*buffer++ = (short)accu;
} while(--count);
#endif
}
inline unsigned int TED::waveSquare(unsigned int channel)
{
return FlipFlop[channel] ? Volume : 0;
}
inline unsigned int TED::waveSawTooth(unsigned int channel)
{
unsigned int mod;
#if 0
int msb = OSCRELOADVAL + 1 - OscReload[channel];
int diff = 2 * msb - int(FlipFlop[channel]) * msb - int(oscCount[channel]) + int(OscReload[channel]);
//if (diff < 0) diff = 0;
//if (oscCount[channel] >= 0x3fa) diff = 0;
mod = (Volume * diff) / (2 * msb);
#else
if (FlipFlop[channel]) {
int diff = int(oscCount[channel]) - int(OscReload[channel]);
if (diff < 0) diff = 0;
mod = (Volume * diff) / (OSCRELOADVAL + 1 - OscReload[channel]);
} else {
mod = 0;
}
#endif
return mod;
}
inline unsigned int TED::waveTriangle(unsigned int channel)
{
unsigned int mod;
int msb;
#if 0
msb = OSCRELOADVAL + 1 - OscReload[channel];
int diff = FlipFlop[channel] ? int(oscCount[channel]) - int(OscReload[channel])
: int(OSCRELOADVAL) - int(oscCount[channel]);
//if (diff < 0) diff = 0;
//if (oscCount[channel] >= 0x3fa) diff = 0;
mod = (3 * Volume * diff / msb / 2);
#else
if (FlipFlop[channel]) {
msb = (OscReload[channel] + OSCRELOADVAL) / 2;
mod = oscCount[channel] < msb ? oscCount[channel] : (oscCount[channel] - msb);
mod = (mod * Volume / msb);
} else {
mod = 0;
}
#endif
return mod;
}
inline unsigned int TED::getWaveSample(unsigned int channel, unsigned int wave)
{
unsigned int sm;
switch (wave) {
default:
case 1: // square
return waveSquare(channel);
case 2: // sawtooth
return waveSawTooth(channel);
case 4: // triangle
return waveTriangle(channel);
// combined waveforms รก la SID
case 3: // square + sawtooth
sm = waveSawTooth(channel) + waveSquare(channel);
return sm /= 2;
case 5: // square + triangle
sm = waveTriangle(channel) + waveSquare(channel);
return sm /= 2;
case 6: // sawtooth + triangle
sm = waveTriangle(channel) + waveSawTooth(channel);
return sm /= 2;
case 7: // square + sawtooth + triangle
sm = waveTriangle(channel) + waveSawTooth(channel) + waveSquare(channel);
return sm /= 3;
}
}
void TED::renderSound(unsigned int nrsamples, short *buffer)
{
unsigned int mod1, mod2;
mod1 = getWaveSample(0, waveForm[0]) & channelMask[0];
mod2 = getWaveSample(1, waveForm[1]) & channelMask[1];
// Calculate the buffer...
if (DAStatus) {// digi?
short sample = 0;//audiohwspec->silence;
if (Snd1Status) sample = Volume;
if (Snd2Status) sample += Volume;
for (;nrsamples--;) {
*buffer++ = sample & channelMask[2];
}
} else {
unsigned int result;
for (;nrsamples--;) {
// Channel 1
if (dcOutput[0]) {
FlipFlop[0] = 1;
} else if ((oscCount[0] += oscStep) >= OSCRELOADVAL) {
FlipFlop[0] ^= 1;
oscCount[0] = OscReload[0] + (oscCount[0] - OSCRELOADVAL);
}
// Channel 2
if (dcOutput[1]) {
FlipFlop[1] = 1;
} else if ((oscCount[1] += oscStep) >= OSCRELOADVAL) {
NoiseCounter = (NoiseCounter + 1) & 0xFF;
FlipFlop[1] ^= 1;
oscCount[1] = OscReload[1] + (oscCount[1] - OSCRELOADVAL);
}
result = (Snd1Status) ? mod1 : 0;
if (Snd2Status) {
result += mod2;
} else if (SndNoiseStatus && noise[NoiseCounter] & channelMask[2]) {
result += Volume;
}
*buffer++ = result;
} // for
}
}
void TED::setMasterVolume(unsigned int shift)
{
unsigned int vol = Ram[0xFF11] & 0x0f;
if (vol > 8) vol = 8;
Volume = (vol << 8) * shift / 10;
masterVolume = shift;
}
void TED::selectWaveForm(unsigned int channel, unsigned int wave)
{
waveForm[channel] = wave;
}
void TED::setplaybackSpeed(unsigned int speed)
{
unsigned int speeds[] = { 16, 8, 4, 3, 2 };
playbackSpeed = speeds[(speed - 1) % 5];
}
void TED::getTimeSinceLastReset(int hour, int min, int sec)
{
ClockCycle elapsedCycles = CycleCounter - lastResetCycle;
int secondsPlayed = int(double(elapsedCycles) / double(TED_SOUND_CLOCK * 4) + 0.5);
}
void TED::setSampleRate(unsigned int value)
{
initFilter(value, filterOrder);
}
void TED::setFilterOrder(unsigned int value)
{
initFilter(sampleRate, value);
}
void TED::initFilter(unsigned int sampleRate_, unsigned int filterOrder_)
{
if (filter)
delete filter;
filter = new Filter(sampleRate_ / 2, TED_SOUND_CLOCK, filterOrder_);
filter->reCalcWindowTable();
filterOrder = filterOrder_;
sampleRate = sampleRate_;
}